示例#1
0
        public static void InitAntennae()
        {
            List <IMyTerminalControl> antennactrls = new List <IMyTerminalControl>();

            MyAPIGateway.TerminalControls.GetControls <IMyRadioAntenna>(out antennactrls);
            IMyTerminalControlSlider RadiusSlider = antennactrls.Find(x => x.Id == "Radius") as IMyTerminalControlSlider;

            RadiusSlider.SetLogLimits((Antenna) => 1, (Antenna) => (Antenna as IMyRadioAntenna).GetMaxRange());
            InitedSession = true;
        }
        // Context: All
        public override void UpdateOnceBeforeFrame()
        {
            if (me.CubeGrid?.Physics == null)
            {
                return;
            }

            _state = new SyncableProjectorState(me, State.Idle, 0);

            if (Constants.IsServer)
            {
                LoadStorage();
                _settings.OnValueReceived += SaveStorage;
                BuildState           = State.Idle;
                me.IsWorkingChanged += Me_IsWorkingChanged;
            }
            else
            {
                _settings = new SyncableProjectorSettings(me, 0, true);
                _state.RequestFromServer();
                _settings.RequestFromServer();
                _state.OnValueReceived += ReceivedNewState;
            }

            MyProjectorDefinition def = (MyProjectorDefinition)MyDefinitionManager.Static.GetCubeBlockDefinition(me.BlockDefinition);

            minPower = def.RequiredPowerInput;
            sink     = me.Components.Get <MyResourceSinkComponent>();
            MyDefinitionId powerDef = MyResourceDistributorComponent.ElectricityId;

            sink.SetRequiredInputFuncByType(powerDef, GetCurrentPower);
            sink.Update();
            _settings.OnValueReceived += RefreshUI;

            me.AppendingCustomInfo += CustomInfo;
            me.RefreshCustomInfo();

            Settings.MapSettings config = IPSession.Instance.MapSettings;
            config.OnSubgridsChanged += ClearCachedComps;
            config.OnComponentCostModifierChanged += ClearCachedComps;
            config.OnExtraComponentChanged        += ClearCachedComps;
            config.OnExtraCompCostChanged         += ClearCachedComps;

            if (!controls)
            {
                // Terminal controls

                IMyTerminalControlSeparator sep = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSeparator, IMyProjector>("BuildGridSep");
                sep.Enabled = IsValid;
                sep.Visible = IsValid;
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(sep);

                IMyTerminalControlButton btnBuild = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlButton, IMyProjector>("BuildGrid");
                btnBuild.Enabled = IsWorking;
                btnBuild.Visible = IsValid;
                btnBuild.SupportsMultipleBlocks = true;
                btnBuild.Title   = MyStringId.GetOrCompute("Build Grid");
                btnBuild.Action  = BuildClient;
                btnBuild.Tooltip = MyStringId.GetOrCompute("Builds the projection instantly.\nThere will be a cooldown after building.");
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(btnBuild);

                IMyTerminalControlButton btnCancel = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlButton, IMyProjector>("CancelBuildGrid");
                btnCancel.Enabled = IsWorking;
                btnCancel.Visible = IsValid;
                btnCancel.SupportsMultipleBlocks = true;
                btnCancel.Title   = MyStringId.GetOrCompute("Cancel");
                btnCancel.Action  = CancelClient;
                btnCancel.Tooltip = MyStringId.GetOrCompute("Cancels the build process.");
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(btnCancel);

                IMyTerminalControlCheckbox chkShift = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlCheckbox, IMyProjector>("MoveProjectionArea");
                chkShift.Enabled = IsWorking;
                chkShift.Visible = IsValid;
                chkShift.SupportsMultipleBlocks = true;
                chkShift.Title   = MyStringId.GetOrCompute("Loose Projection Area");
                chkShift.OnText  = MyStringId.GetOrCompute("On");
                chkShift.OffText = MyStringId.GetOrCompute("Off");
                chkShift.Tooltip = MyStringId.GetOrCompute("Allow the projection to spawn in a different area if the original area is occupied.");
                chkShift.Setter  = SetLooseArea;
                chkShift.Getter  = GetLooseArea;
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(chkShift);

                IMyTerminalControlSlider sliderSpeed = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSlider, IMyProjector>("BuildSpeed");
                sliderSpeed.Enabled = IsWorking;
                sliderSpeed.Visible = IsValid;
                sliderSpeed.SupportsMultipleBlocks = true;
                sliderSpeed.Title   = MyStringId.GetOrCompute("Speed");
                sliderSpeed.Tooltip = MyStringId.GetOrCompute("Increasing the speed will use more energy.");
                sliderSpeed.SetLogLimits(Constants.minSpeed, Constants.maxSpeed);
                sliderSpeed.Writer = GetSpeedText;
                sliderSpeed.Getter = GetSpeed;
                sliderSpeed.Setter = SetSpeed;
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(sliderSpeed);

                IMyTerminalControlTextbox txtTimeout = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlTextbox, IMyProjector>("GridTimer");
                txtTimeout.Enabled = (b) => false;
                txtTimeout.Visible = IsValid;
                txtTimeout.Getter  = GetTimer;
                txtTimeout.Setter  = (b, s) => { };
                txtTimeout.SupportsMultipleBlocks = false;
                txtTimeout.Title   = MyStringId.GetOrCompute("Build Timer");
                txtTimeout.Tooltip = MyStringId.GetOrCompute("The amount of time you must wait after building a grid to be able to build another.");
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(txtTimeout);

                // Terminal actions
                // Button panels are special and trigger on the server instead of the client, making everything more complicated.

                IMyTerminalAction aCancel = MyAPIGateway.TerminalControls.CreateAction <IMyProjector>("CancelBuildAction");
                aCancel.Enabled             = IsValid;
                aCancel.Action              = CancelClient; // For all except button panels
                aCancel.ValidForGroups      = true;
                aCancel.Name                = new StringBuilder("Cancel Spawn Grid");
                aCancel.Writer              = (b, s) => s.Append("Cancel");
                aCancel.InvalidToolbarTypes = new[] { MyToolbarType.ButtonPanel }.ToList();
                MyAPIGateway.TerminalControls.AddAction <IMyProjector>(aCancel);
                IMyTerminalAction aCancel2 = MyAPIGateway.TerminalControls.CreateAction <IMyProjector>("CancelBuildGrid");
                aCancel2.Enabled             = IsValid;
                aCancel2.Action              = CancelClientUnsafe; // For only button panels
                aCancel2.ValidForGroups      = true;
                aCancel2.Name                = new StringBuilder("Cancel Spawn Grid");
                aCancel2.Writer              = (b, s) => s.Append("Cancel");
                aCancel2.InvalidToolbarTypes = new List <MyToolbarType> {
                    MyToolbarType.BuildCockpit, MyToolbarType.Character, MyToolbarType.LargeCockpit,
                    MyToolbarType.None, MyToolbarType.Seat, MyToolbarType.Ship, MyToolbarType.SmallCockpit, MyToolbarType.Spectator
                };
                MyAPIGateway.TerminalControls.AddAction <IMyProjector>(aCancel2);

                IMyTerminalAction aBuild = MyAPIGateway.TerminalControls.CreateAction <IMyProjector>("BuildGridAction");
                aBuild.Enabled             = IsValid;
                aBuild.Action              = BuildClient; // For all except button panels
                aBuild.ValidForGroups      = true;
                aBuild.Name                = new StringBuilder("Spawn Grid");
                aBuild.Writer              = (b, s) => s.Append("Spawn");
                aBuild.InvalidToolbarTypes = new [] { MyToolbarType.ButtonPanel }.ToList();
                MyAPIGateway.TerminalControls.AddAction <IMyProjector>(aBuild);
                IMyTerminalAction aBuild2 = MyAPIGateway.TerminalControls.CreateAction <IMyProjector>("BuildGrid");
                aBuild2.Enabled             = IsValid;
                aBuild2.Action              = BuildClientUnsafe; // For only button panels
                aBuild2.ValidForGroups      = true;
                aBuild2.Name                = new StringBuilder("Spawn Grid");
                aBuild2.Writer              = (b, s) => s.Append("Spawn");
                aBuild2.InvalidToolbarTypes = new List <MyToolbarType> {
                    MyToolbarType.BuildCockpit, MyToolbarType.Character, MyToolbarType.LargeCockpit,
                    MyToolbarType.None, MyToolbarType.Seat, MyToolbarType.Ship, MyToolbarType.SmallCockpit, MyToolbarType.Spectator
                };
                MyAPIGateway.TerminalControls.AddAction <IMyProjector>(aBuild2);

                IMyTerminalControlListbox itemList = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlListbox, IMyProjector>("ComponentList");
                itemList.Enabled                = IsWorking;
                itemList.Visible                = IsValid;
                itemList.ListContent            = GetItemList;
                itemList.Multiselect            = false;
                itemList.SupportsMultipleBlocks = false;
                itemList.Title            = MyStringId.GetOrCompute("Components");
                itemList.VisibleRowsCount = 10;
                itemList.ItemSelected     = (b, l) => { };
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(itemList);


                // Programmable Block stuff

                IMyTerminalControlProperty <Dictionary <MyItemType, int> > itemListProp
                    = MyAPIGateway.TerminalControls.CreateProperty <Dictionary <MyItemType, int>, IMyProjector>("RequiredComponents");
                itemListProp.Enabled = IsWorking;
                itemListProp.Visible = IsValid;
                itemListProp.SupportsMultipleBlocks = false;
                itemListProp.Setter = (b, l) => { };
                itemListProp.Getter = GetItemListPB;
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(itemListProp);

                IMyTerminalControlProperty <int> gridTimeoutProp
                    = MyAPIGateway.TerminalControls.CreateProperty <int, IMyProjector>("GridTimerProjection");
                gridTimeoutProp.Enabled = IsWorking;
                gridTimeoutProp.Visible = IsValid;
                gridTimeoutProp.SupportsMultipleBlocks = false;
                gridTimeoutProp.Setter = (b, l) => { };
                gridTimeoutProp.Getter = GetMaxTimerPB;
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(gridTimeoutProp);

                IMyTerminalControlProperty <int> gridTimeoutActive
                    = MyAPIGateway.TerminalControls.CreateProperty <int, IMyProjector>("GridTimerCurrent");
                gridTimeoutActive.Enabled = IsWorking;
                gridTimeoutActive.Visible = IsValid;
                gridTimeoutActive.SupportsMultipleBlocks = false;
                gridTimeoutActive.Setter = (b, l) => { };
                gridTimeoutActive.Getter = GetCurrentTimerPB;
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(gridTimeoutActive);

                IMyTerminalControlProperty <int> buildState
                    = MyAPIGateway.TerminalControls.CreateProperty <int, IMyProjector>("BuildState");
                buildState.Enabled = IsWorking;
                buildState.Visible = IsValid;
                buildState.SupportsMultipleBlocks = false;
                buildState.Setter = (b, l) => { };
                buildState.Getter = GetStatePB;
                MyAPIGateway.TerminalControls.AddControl <IMyProjector>(gridTimeoutActive);

                MyLog.Default.WriteLineAndConsole("Initialized Instant Projector.");
                controls = true;
            }
        }
        public static void Create()
        {
            if (controls)
            {
                return;
            }

            IMyTerminalControlSeparator sep = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSeparator, IMyProjector>("BuildGridSep");

            sep.Enabled = IsValid;
            sep.Visible = IsValid;
            sep.SupportsMultipleBlocks = true;
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(sep);

            IMyTerminalControlLabel lbl = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlLabel, IMyProjector>("BuildGridLabel");

            lbl.Enabled = IsValid;
            lbl.Visible = IsValid;
            lbl.SupportsMultipleBlocks = true;
            lbl.Label = MyStringId.GetOrCompute("Instant Projector Controls");
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(lbl);

            IMyTerminalControlButton btnBuild = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlButton, IMyProjector>("BuildGrid");

            btnBuild.Enabled = IsWorking;
            btnBuild.Visible = IsValid;
            btnBuild.SupportsMultipleBlocks = true;
            btnBuild.Title   = MyStringId.GetOrCompute("Build Grid");
            btnBuild.Action  = BuildClient;
            btnBuild.Tooltip = MyStringId.GetOrCompute("Builds the projection instantly.\nThere will be a cooldown after building.");
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(btnBuild);

            IMyTerminalControlButton btnCancel = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlButton, IMyProjector>("CancelBuildGrid");

            btnCancel.Enabled = IsWorking;
            btnCancel.Visible = IsValid;
            btnCancel.SupportsMultipleBlocks = true;
            btnCancel.Title   = MyStringId.GetOrCompute("Cancel");
            btnCancel.Action  = CancelClient;
            btnCancel.Tooltip = MyStringId.GetOrCompute("Cancels the build process.");
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(btnCancel);

            IMyTerminalControlCheckbox chkShift = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlCheckbox, IMyProjector>("MoveProjectionArea");

            chkShift.Enabled = IsWorking;
            chkShift.Visible = IsValid;
            chkShift.SupportsMultipleBlocks = true;
            chkShift.Title   = MyStringId.GetOrCompute("Loose Projection Area");
            chkShift.OnText  = MyStringId.GetOrCompute("On");
            chkShift.OffText = MyStringId.GetOrCompute("Off");
            chkShift.Tooltip = MyStringId.GetOrCompute("Allow the projection to spawn in a different area if the original area is occupied.");
            chkShift.Setter  = SetLooseArea;
            chkShift.Getter  = GetLooseArea;
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(chkShift);

            IMyTerminalControlSlider sliderSpeed = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSlider, IMyProjector>("BuildSpeed");

            sliderSpeed.Enabled = IsWorking;
            sliderSpeed.Visible = IsValid;
            sliderSpeed.SupportsMultipleBlocks = true;
            sliderSpeed.Title   = MyStringId.GetOrCompute("Speed");
            sliderSpeed.Tooltip = MyStringId.GetOrCompute("Increasing the speed will use more energy.");
            sliderSpeed.SetLogLimits(Constants.minSpeed, Constants.maxSpeed);
            sliderSpeed.Writer = GetSpeedText;
            sliderSpeed.Getter = GetSpeed;
            sliderSpeed.Setter = SetSpeed;
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(sliderSpeed);

            IMyTerminalControlTextbox txtTimeout = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlTextbox, IMyProjector>("GridTimer");

            txtTimeout.Enabled = (b) => false;
            txtTimeout.Visible = IsValid;
            txtTimeout.Getter  = GetTimer;
            txtTimeout.Setter  = (b, s) => { };
            txtTimeout.SupportsMultipleBlocks = false;
            txtTimeout.Title   = MyStringId.GetOrCompute("Build Timer");
            txtTimeout.Tooltip = MyStringId.GetOrCompute("The amount of time you must wait after building a grid to be able to build another.");
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(txtTimeout);

            // Terminal actions
            // Button panels are special and trigger on the server instead of the client, making everything more complicated.

            IMyTerminalAction aCancel = MyAPIGateway.TerminalControls.CreateAction <IMyProjector>("CancelBuildAction");

            aCancel.Enabled             = IsValid;
            aCancel.Action              = CancelClient; // For all except button panels
            aCancel.ValidForGroups      = true;
            aCancel.Name                = new StringBuilder("Cancel Spawn Grid");
            aCancel.Writer              = (b, s) => s.Append("Cancel");
            aCancel.InvalidToolbarTypes = new[] { MyToolbarType.ButtonPanel }.ToList();
            MyAPIGateway.TerminalControls.AddAction <IMyProjector>(aCancel);
            IMyTerminalAction aCancel2 = MyAPIGateway.TerminalControls.CreateAction <IMyProjector>("CancelBuildGrid");

            aCancel2.Enabled             = IsValid;
            aCancel2.Action              = CancelClientUnsafe; // For only button panels
            aCancel2.ValidForGroups      = true;
            aCancel2.Name                = new StringBuilder("Cancel Spawn Grid");
            aCancel2.Writer              = (b, s) => s.Append("Cancel");
            aCancel2.InvalidToolbarTypes = new List <MyToolbarType> {
                MyToolbarType.BuildCockpit, MyToolbarType.Character, MyToolbarType.LargeCockpit,
                MyToolbarType.None, MyToolbarType.Seat, MyToolbarType.Ship, MyToolbarType.SmallCockpit, MyToolbarType.Spectator
            };
            MyAPIGateway.TerminalControls.AddAction <IMyProjector>(aCancel2);

            IMyTerminalAction aBuild = MyAPIGateway.TerminalControls.CreateAction <IMyProjector>("BuildGridAction");

            aBuild.Enabled             = IsValid;
            aBuild.Action              = BuildClient; // For all except button panels
            aBuild.ValidForGroups      = true;
            aBuild.Name                = new StringBuilder("Spawn Grid");
            aBuild.Writer              = (b, s) => s.Append("Spawn");
            aBuild.InvalidToolbarTypes = new[] { MyToolbarType.ButtonPanel }.ToList();
            MyAPIGateway.TerminalControls.AddAction <IMyProjector>(aBuild);
            IMyTerminalAction aBuild2 = MyAPIGateway.TerminalControls.CreateAction <IMyProjector>("BuildGrid");

            aBuild2.Enabled             = IsValid;
            aBuild2.Action              = BuildClientUnsafe; // For only button panels
            aBuild2.ValidForGroups      = true;
            aBuild2.Name                = new StringBuilder("Spawn Grid");
            aBuild2.Writer              = (b, s) => s.Append("Spawn");
            aBuild2.InvalidToolbarTypes = new List <MyToolbarType> {
                MyToolbarType.BuildCockpit, MyToolbarType.Character, MyToolbarType.LargeCockpit,
                MyToolbarType.None, MyToolbarType.Seat, MyToolbarType.Ship, MyToolbarType.SmallCockpit, MyToolbarType.Spectator
            };
            MyAPIGateway.TerminalControls.AddAction <IMyProjector>(aBuild2);

            IMyTerminalControlListbox itemList = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlListbox, IMyProjector>("ComponentList");

            itemList.Enabled                = IsWorking;
            itemList.Visible                = IsValid;
            itemList.ListContent            = GetItemList;
            itemList.Multiselect            = false;
            itemList.SupportsMultipleBlocks = false;
            itemList.Title            = MyStringId.GetOrCompute("Components");
            itemList.VisibleRowsCount = 10;
            itemList.ItemSelected     = (b, l) => { };
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(itemList);

            IMyTerminalControlButton itemListInfo = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlButton, IMyProjector>("ComponentListInfo");

            itemListInfo.Enabled = IsWorking;
            itemListInfo.Visible = IsValid;
            itemListInfo.SupportsMultipleBlocks = false;
            itemListInfo.Title  = MyStringId.GetOrCompute("Check Inventory");
            itemListInfo.Action = OpenItemList;
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(itemListInfo);


            // Programmable Block stuff

            IMyTerminalControlProperty <Dictionary <MyItemType, int> > itemListProp
                = MyAPIGateway.TerminalControls.CreateProperty <Dictionary <MyItemType, int>, IMyProjector>("RequiredComponents");

            itemListProp.Enabled = IsWorking;
            itemListProp.Visible = IsValid;
            itemListProp.SupportsMultipleBlocks = false;
            itemListProp.Setter = (b, l) => { };
            itemListProp.Getter = GetItemListPB;
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(itemListProp);

            IMyTerminalControlProperty <int> gridTimeoutProp
                = MyAPIGateway.TerminalControls.CreateProperty <int, IMyProjector>("GridTimerProjection");

            gridTimeoutProp.Enabled = IsWorking;
            gridTimeoutProp.Visible = IsValid;
            gridTimeoutProp.SupportsMultipleBlocks = false;
            gridTimeoutProp.Setter = (b, l) => { };
            gridTimeoutProp.Getter = GetMaxTimerPB;
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(gridTimeoutProp);

            IMyTerminalControlProperty <int> gridTimeoutActive
                = MyAPIGateway.TerminalControls.CreateProperty <int, IMyProjector>("GridTimerCurrent");

            gridTimeoutActive.Enabled = IsWorking;
            gridTimeoutActive.Visible = IsValid;
            gridTimeoutActive.SupportsMultipleBlocks = false;
            gridTimeoutActive.Setter = (b, l) => { };
            gridTimeoutActive.Getter = GetCurrentTimerPB;
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(gridTimeoutActive);

            IMyTerminalControlProperty <int> buildState
                = MyAPIGateway.TerminalControls.CreateProperty <int, IMyProjector>("BuildState");

            buildState.Enabled = IsWorking;
            buildState.Visible = IsValid;
            buildState.SupportsMultipleBlocks = false;
            buildState.Setter = (b, l) => { };
            buildState.Getter = GetStatePB;
            MyAPIGateway.TerminalControls.AddControl <IMyProjector>(gridTimeoutActive);

            MyLog.Default.WriteLineAndConsole("Initialized Instant Projector.");
            controls = true;
        }
示例#4
0
    public static void InitLate()
    {
        initialized = true;

        nextFrameAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_NextFrame");
        nextFrameAction.Name   = new StringBuilder("Next Frame");
        nextFrameAction.Action = ActionNextFrame;
        nextFrameAction.Writer = FrameNumWriterGen("+1");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(nextFrameAction);

        prevFrameAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_PrevFrame");
        prevFrameAction.Name   = new StringBuilder("Prev Frame");
        prevFrameAction.Action = ActionPrevFrame;
        prevFrameAction.Writer = FrameNumWriterGen("-1");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(prevFrameAction);

        nextFrame10Action        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_NextFrame10");
        nextFrame10Action.Name   = new StringBuilder("Next Frame +10");
        nextFrame10Action.Action = ActionNextFrame10;
        nextFrame10Action.Writer = FrameNumWriterGen("+10");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(nextFrame10Action);

        prevFrame10Action        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_PrevFrame10");
        prevFrame10Action.Name   = new StringBuilder("Prev Frame -10");
        prevFrame10Action.Action = ActionPrevFrame10;
        prevFrame10Action.Writer = FrameNumWriterGen("-10");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(prevFrame10Action);

        nextKeyFrameAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_NextKeyFrame");
        nextKeyFrameAction.Name   = new StringBuilder("Next Keyframe");
        nextKeyFrameAction.Action = ActionNextKeyFrame;
        nextKeyFrameAction.Writer = FrameNumWriterGen("+K");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(nextKeyFrameAction);

        prevKeyFrameAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_PrevKeyFrame");
        prevKeyFrameAction.Name   = new StringBuilder("Prev Keyframe");
        prevKeyFrameAction.Action = ActionPrevKeyFrame;
        prevKeyFrameAction.Writer = FrameNumWriterGen("-K");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(prevKeyFrameAction);

        playAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_Play");
        playAction.Name   = new StringBuilder("Play");
        playAction.Action = ActionPlay;
        playAction.Writer = ConditionToggleWriterGen((cam) => cam.PlaybackState == PlaybackMode.Playing, "Play");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(playAction);

        pauseAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_Pause");
        pauseAction.Name   = new StringBuilder("Pause");
        pauseAction.Action = ActionPause;
        pauseAction.Writer = ConditionToggleWriterGen((cam) => cam.PlaybackState == PlaybackMode.Paused, "Paus");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(pauseAction);

        playPauseAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_PlayPause");
        playPauseAction.Name   = new StringBuilder("Play/Pause");
        playPauseAction.Action = ActionPlayPause;
        playPauseAction.Writer = ConditionToggleWriterGen((cam) => cam.PlaybackState == PlaybackMode.Playing, "Play");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(playPauseAction);

        stopAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_Stop");
        stopAction.Name   = new StringBuilder("Stop");
        stopAction.Action = ActionStop;
        stopAction.Writer = ConditionToggleWriterGen((cam) => cam.PlaybackState == PlaybackMode.Stopped, "Stop");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(stopAction);

        setFrameAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_SetKey");
        setFrameAction.Name   = new StringBuilder("Set Frame");
        setFrameAction.Action = ActionSetFrame;
        setFrameAction.Writer = (b, sb) => { sb.Clear(); sb.Append("^Frm"); };
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(setFrameAction);

        setPosFrameAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_SetPosKey");
        setPosFrameAction.Name   = new StringBuilder("Set Pos");
        setPosFrameAction.Action = ActionSetPosFrame;
        setPosFrameAction.Writer = (b, sb) => { sb.Clear(); sb.Append("^Pos"); };
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(setPosFrameAction);

        setViewFrameAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_SetViewKey");
        setViewFrameAction.Name   = new StringBuilder("Set View");
        setViewFrameAction.Action = ActionSetViewFrame;
        setViewFrameAction.Writer = (b, sb) => { sb.Clear(); sb.Append("^View"); };
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(setViewFrameAction);

        delKeyframeAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_DelKeyframe");
        delKeyframeAction.Name   = new StringBuilder("Remove Keyframe");
        delKeyframeAction.Action = ActionDelKeyframe;
        delKeyframeAction.Writer = (b, sb) => { sb.Clear(); sb.Append("RmFrm"); };
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(delKeyframeAction);

        toggleKeyframeModeAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_ToggleTransitionMode");
        toggleKeyframeModeAction.Name   = new StringBuilder("Change Transition");
        toggleKeyframeModeAction.Action = ActionToggleKeyframeMode;
        toggleKeyframeModeAction.Writer = KeyframeModeWriter;
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(toggleKeyframeModeAction);

        lockViewAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_LockViewToTarget");
        lockViewAction.Name   = new StringBuilder("Lock View to Target");
        lockViewAction.Action = ActionLockViewToTarget;
        lockViewAction.Writer = ConditionToggleWriterGen((cam) => cam.view_locked_to != null, "VTgt");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(lockViewAction);

        lockPosAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_LockPosToTarget");
        lockPosAction.Name   = new StringBuilder("Lock Pos to Target");
        lockPosAction.Action = ActionLockPosToTarget;
        lockPosAction.Writer = ConditionToggleWriterGen((cam) => cam.pos_locked_to != null, "PTgt");
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(lockPosAction);

        setFocusAction        = MyAPIGateway.TerminalControls.CreateAction <IMyCameraBlock>("Camera_SetFocusToViewLock");
        setFocusAction.Name   = new StringBuilder("Set Focus to View Lock");
        setFocusAction.Action = ActionSetFocusToViewLock;
        setFocusAction.Writer = (b, sb) => { sb.Clear(); sb.Append("Focus"); };
        MyAPIGateway.TerminalControls.AddAction <IMyCameraBlock>(setFocusAction);

        rangeSlider         = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSlider, IMyCameraBlock>("Camera_FocusDistance");
        rangeSlider.Title   = MyStringId.GetOrCompute("Focus Distance");
        rangeSlider.Tooltip = MyStringId.GetOrCompute("Focus distance. Important when camera is locked to a distant object.");
        rangeSlider.SetLogLimits(1.0f, 100000.0f);
        rangeSlider.SupportsMultipleBlocks = true;
        rangeSlider.Getter  = b => (float)SettingsStore.Get(b, "focus_distance", 1.0f);
        rangeSlider.Setter  = (b, v) => SettingsStore.Set(b, "focus_distance", (float)LogRound(v));
        rangeSlider.Writer  = (b, result) => result.Append(SettingsStore.Get(b, "focus_distance", 1.0f));
        rangeSlider.Visible = BlockIsMyCamera;
        MyAPIGateway.TerminalControls.AddControl <IMyCameraBlock>(rangeSlider);

        MyAPIGateway.TerminalControls.CustomActionGetter += GetCameraActions;
    }
示例#5
0
        public static void InitLate()
        {
            initialized = true;

            powerSwitch         = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlOnOffSwitch, IMyTerminalBlock>("HoverRail_OnOff");
            powerSwitch.Title   = MyStringId.GetOrCompute("Maglev Engine");
            powerSwitch.Tooltip = MyStringId.GetOrCompute("Enable to apply force to stick to the track.");
            powerSwitch.Getter  = b => (bool)SettingsStore.Get(b, "power_on", true);
            powerSwitch.Setter  = (b, v) => SettingsStore.Set(b, "power_on", v);
            powerSwitch.SupportsMultipleBlocks = true;
            powerSwitch.OnText  = MyStringId.GetOrCompute("On");
            powerSwitch.OffText = MyStringId.GetOrCompute("Off");
            powerSwitch.Visible = BlockIsEngine;
            MyAPIGateway.TerminalControls.AddControl <IMyTerminalBlock>(powerSwitch);

            forceSlider         = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSlider, IMyTerminalBlock>("HoverRail_ForceLimit");
            forceSlider.Title   = MyStringId.GetOrCompute("Force Limit");
            forceSlider.Tooltip = MyStringId.GetOrCompute("The amount of force applied to align this motor with the track.");
            forceSlider.SetLogLimits(10000.0f, 50000000.0f);
            forceSlider.SupportsMultipleBlocks = true;
            forceSlider.Getter  = b => (float)SettingsStore.Get(b, "force_slider", 100000.0f);
            forceSlider.Setter  = (b, v) => SettingsStore.Set(b, "force_slider", (float)LogRound(v));
            forceSlider.Writer  = (b, result) => result.Append(String.Format("{0}N", SIFormat((float)SettingsStore.Get(b, "force_slider", 100000.0f))));
            forceSlider.Visible = BlockIsEngine;
            MyAPIGateway.TerminalControls.AddControl <IMyTerminalBlock>(forceSlider);

            heightSlider         = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSlider, IMyTerminalBlock>("HoverRail_HeightOffset");
            heightSlider.Title   = MyStringId.GetOrCompute("Height Offset");
            heightSlider.Tooltip = MyStringId.GetOrCompute("The height we float above the track.");
            heightSlider.SetLimits(0.1f, 2.5f);
            heightSlider.SupportsMultipleBlocks = true;
            heightSlider.Getter  = b => (float)SettingsStore.Get(b, "height_offset", 1.25f);
            heightSlider.Setter  = (b, v) => SettingsStore.Set(b, "height_offset", (float)Math.Round(v, 1));
            heightSlider.Writer  = (b, result) => result.Append(String.Format("{0}m", (float)SettingsStore.Get(b, "height_offset", 1.25f)));
            heightSlider.Visible = BlockIsEngine;
            MyAPIGateway.TerminalControls.AddControl <IMyTerminalBlock>(heightSlider);

            lowerHeightAction        = MyAPIGateway.TerminalControls.CreateAction <IMyTerminalBlock>("HoverRailEngine_LowerHeight0.1");
            lowerHeightAction.Name   = new StringBuilder("Lower Height");
            lowerHeightAction.Action = LowerHeightAction;
            lowerHeightAction.Writer = (block, builder) => {
                builder.Clear();
                builder.Append(String.Format("{0} -", (float)SettingsStore.Get(block, "height_offset", 1.25f)));
            };
            MyAPIGateway.TerminalControls.AddAction <IMyTerminalBlock>(lowerHeightAction);

            raiseHeightAction        = MyAPIGateway.TerminalControls.CreateAction <IMyTerminalBlock>("HoverRailEngine_RaiseHeight0.1");
            raiseHeightAction.Name   = new StringBuilder("Raise Height");
            raiseHeightAction.Action = RaiseHeightAction;
            raiseHeightAction.Writer = (block, builder) => {
                builder.Clear();
                builder.Append(String.Format("{0} +", (float)SettingsStore.Get(block, "height_offset", 1.25f)));
            };
            MyAPIGateway.TerminalControls.AddAction <IMyTerminalBlock>(raiseHeightAction);

            turnOnAction        = MyAPIGateway.TerminalControls.CreateAction <IMyTerminalBlock>("HoverRailEngine_On");
            turnOnAction.Name   = new StringBuilder("Power On");
            turnOnAction.Action = TurnOnAction;
            turnOnAction.Writer = OnOffWriter;
            MyAPIGateway.TerminalControls.AddAction <IMyTerminalBlock>(turnOnAction);

            turnOffAction        = MyAPIGateway.TerminalControls.CreateAction <IMyTerminalBlock>("HoverRailEngine_Off");
            turnOffAction.Name   = new StringBuilder("Power Off");
            turnOffAction.Action = TurnOffAction;
            turnOffAction.Writer = OnOffWriter;
            MyAPIGateway.TerminalControls.AddAction <IMyTerminalBlock>(turnOffAction);

            turnOnOffAction        = MyAPIGateway.TerminalControls.CreateAction <IMyTerminalBlock>("HoverRailEngine_OnOff");
            turnOnOffAction.Name   = new StringBuilder("Power On/Off");
            turnOnOffAction.Action = TurnOnOffAction;
            turnOnOffAction.Writer = OnOffWriter;
            MyAPIGateway.TerminalControls.AddAction <IMyTerminalBlock>(turnOnOffAction);

            MyAPIGateway.TerminalControls.CustomActionGetter += GetEngineActions;
        }