示例#1
0
 public AudioSystem(IMusicSystem musicSystem, IVolumeSystem volumeSystem) : base(volumeSystem)
 {
     this.MusicalSystem             = (MusicalSystem)musicSystem;
     this.MusicalSystem.Songs       = this.MusicalSystem.GetDefaultSongs();
     this.MusicalSystem.CurrentSong = this.MusicalSystem.Songs.First().ToString();
     this.VolumeSystem.Volume       = this.volume;
 }
示例#2
0
 public override void Play(IMusicSystem music)
 {
     switch (controller)
     {
     case 0:
         music.ProgramChange(MIDIChannel, value);
         break;
     }
 }
示例#3
0
 internal void ChangeSystem(IMusicSystem newsystem)
 {
     if (newsystem == null)
         throw new ArgumentNullException("newsystem");
     system.Dispose();
     system = newsystem;
     position = 0;
     duration = 0;
 }
示例#4
0
 internal void ChangeSystem(IMusicSystem newsystem)
 {
     if (newsystem == null)
     {
         throw new ArgumentNullException("newsystem");
     }
     system.Dispose();
     system   = newsystem;
     position = 0;
     duration = 0;
 }
示例#5
0
        public static void ChangeMusicSystem(string name)
        {
            if (name == null)
            {
                throw new ArgumentNullException("name");
            }
            Type type;

            if (!coresystems.TryGetValue("music_" + name, out type))
            {
                console.LogError("There is no music system named '{0}'.", name);
                return;
            }
            IMusicSystem newmusic = (IMusicSystem)Activator.CreateInstance(type);

            music.ChangeSystem(newmusic);
            console.LogInfo("Switched to music system '{0}'.", name);
        }
示例#6
0
 public override void Play(IMusicSystem music)
 {
     music.PitchBend(MIDIChannel, value << 6);
 }
示例#7
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 public override void Play(IMusicSystem music)
 {
     music.NoteOff(MIDIChannel,note,0);
 }
示例#8
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 public override void Play(IMusicSystem music)
 {
 }
示例#9
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 public MusicPlayer()
 {
     this.system = new NullMusicSystem();
     this.track = null;
 }
示例#10
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 public abstract void Play(IMusicSystem music);
示例#11
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 public override void Play(IMusicSystem music)
 {
     music.Reset();
 }
示例#12
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 public MusicPlayer()
 {
     this.system = new NullMusicSystem();
     this.track  = null;
 }
示例#13
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 public override void Play(IMusicSystem music)
 {
     music.NoteOn(MIDIChannel,note,volume ?? 127);
 }
示例#14
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 public override void Play(IMusicSystem music)
 {
     music.NoteOn(MIDIChannel, note, volume ?? 127);
 }
示例#15
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 public override void Play(IMusicSystem music)
 {
     music.Reset();
 }
示例#16
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 public abstract void Play(IMusicSystem music);
示例#17
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 public override void Play(IMusicSystem music)
 {
     music.NoteOff(MIDIChannel, note, 0);
 }
示例#18
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 public override void Play(IMusicSystem music)
 {
     music.PitchBend(MIDIChannel,value << 6);
 }
示例#19
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 public override void Play(IMusicSystem music)
 {
 }