public MusicPlayerController(IMusicPlayerControllerHandler playSession) { _playerSession = playSession; _playbackStartedPreviously = false; #region musicplayer _musicPlayer = MusicPlayer.Instance; _musicPlayer.CurrentPlayer.SeekCompleted += CurrentPlayer_SeekCompleted; _musicPlayer.CurrentPlayer.MediaFailed += CurrentPlayer_MediaFailed; _musicPlayer.CurrentPlayer.CurrentStateChanged += CurrentPlayer_CurrentStateChanged; _musicPlayer.CurrentPlayer.MediaOpened += CurrentPlayer_MediaOpened; _musicPlayer.OnReceiveMessage += _musicPlayer_OnReceiveMessage; #endregion }
public MusicPlayerController(IMediaPlayer musicPlayer) { foregroundAppState = AppState.Active; _player = musicPlayer; _controllerHandler = new MusicPlayerControllerHandler(); #region musicplayer _player.SeekCompleted += _player_SeekCompleted; _player.MediaOpened += _player_MediaOpened; _player.MediaEnded += _player_MediaEnded; _player.MediaFailed += _player_MediaFailed; _player.CurrentStateChanged += _player_CurrentStateChanged; #endregion #region stmc _mtControls = new MediaTransportControls(_player.SystemMediaTransportControls); _mtControls.IsEnabled = _mtControls.IsPauseEnabled = _mtControls.IsPlayEnabled = true; _mtControls.ButtonPressed += _mtControls_ButtonPressed; #endregion _playlist = new PlayList(); }
public void SetupHandler(IMusicPlayerControllerHandler handler) { //todo }