public void SetUp() { _movementMotor = Substitute.For <IMovementMotor>(); _heroMovement = Substitute.For <IHeroMovement>(); _hero = new Hero(); _map = MapFactory.AMap.Build(); _movementController = new MovementController(_movementMotor, _heroMovement); }
public MovementController(IMovementMotor movementMotor, IHeroMovement heroMovement) { _movementMotor = movementMotor; _heroMovement = heroMovement; }