private void SendColorToPeripheral(System.Drawing.Color color, bool forced = false) { if ((!previous_peripheral_Color.Equals(color) || forced)) { if (Global.Configuration.allow_peripheral_devices) { if (mouse != null && !Global.Configuration.devices_disable_mouse) { mouse.SetAll(new Color(color.R, color.G, color.B)); } if (mousepad != null && !Global.Configuration.devices_disable_mouse) { mousepad.SetAll(new Color(color.R, color.G, color.B)); } if (headset != null && !Global.Configuration.devices_disable_headset) { headset.SetAll(new Color(color.R, color.G, color.B)); } if (keypad != null && !Global.Configuration.devices_disable_keyboard) { keypad.SetAll(new Color(color.R, color.G, color.B)); } previous_peripheral_Color = color; peripheral_updated = true; } else { if (peripheral_updated) { peripheral_updated = false; } } } }