protected void Completed(bool isAborted, bool closeDialog, string message) { if (_stopped) { return; } _stopped = true; OnStopped(); // pending UI tasks have to be processed before the dialog is closed. DoUIEvents(); if (isAborted) { _site.Cancel(message); } else { if (message != null) { _site.MainWindow.Information(message); } _site.Complete(); } if (closeDialog) { _dialog.AsyncClose(); } else { _dialog.AsyncReset(); } Dispose(); }
/// <summary> /// Close /// </summary> public void Close() { lock (_signal) { if (!_closed) { _closed = true; Monitor.PulseAll(_signal); _site.Complete(); } } }