/// <summary> /// Used to create a new instance of the GameCommandChatInterface class. It is used to parse chat commands, send messages and broadcasts. The parsing operations will run in parallel, to maximize performance. /// </summary> public GameCommandChatInterface(IMessageWriterProvider provider, ILogger logger) { this.Logger = logger; this.Generator = new Structures.PacketGenerator(provider); Commands = new List <string>(); ParallelOptions = new ParallelOptions() { MaxDegreeOfParallelism = Environment.ProcessorCount }; //this will use all cores. }
public ExampleRpc(ILogger <ExampleRpc> logger, IMessageWriterProvider writerProvider) { _logger = logger; _writerProvider = writerProvider; }
public Rpc255Reactor(ILogger <Rpc255Reactor> logger, IMessageWriterProvider writerProvider, IReactorCustomRpcManager manager) { _logger = logger; _writerProvider = writerProvider; _manager = manager; }
/// <summary> /// This constructor will be 'injected' with the required references by the plugin API. /// </summary> /// <param name="logger">The global server logger.</param> /// <param name="manager">The global event manager.</param> /// <param name="gameManager">The global game manager.</param> /// <param name="provider">A provider for MessageWriters (not used yet).</param> public Class(ILogger <Class> logger, IEventManager manager, IGameManager gameManager, IMessageWriterProvider provider, IClientManager clientManager) { this.GameManager = gameManager; this.Logger = logger; this.MessageWriterProvider = provider; this.EventManager = manager; this.ClientManager = clientManager; this.Options = new ParallelOptions(); this.QED = new QuodEratDemonstrandum.QuiteElegantDirectory(); Options.MaxDegreeOfParallelism = Environment.ProcessorCount; KnownColors = Enum.GetNames(typeof(System.Drawing.KnownColor)); }
public HandshakeEventListener(ILogger <HandshakeEventListener> logger, IMessageWriterProvider messageWriterProvider, IServerEnvironment serverEnvironment) { _logger = logger; _messageWriterProvider = messageWriterProvider; _serverEnvironment = serverEnvironment; }
public PacketGenerator(IMessageWriterProvider provider) { this.Provider = provider; }
public ImpostorHqPlugin(ILogger <ImpostorHqPlugin> logger, IEventManager eventManager, IGameManager gameManager, IMessageWriterProvider messageWriterProvider, IClientManager clientManager) { ImpostorHqR.Extension.Api.Registry.Impostor.ClientManager = clientManager; ImpostorHqR.Extension.Api.Registry.Impostor.EventManager = eventManager; ImpostorHqR.Extension.Api.Registry.Impostor.GameManager = gameManager; ImpostorHqR.Extension.Api.Registry.Impostor.Logger = logger; ImpostorHqR.Extension.Api.Registry.Impostor.MessageWriterProvider = messageWriterProvider; ReusableStringBuilderPool.Initialize(); LoggingManager.Initialize(); ConfigurationLoader.LoadConfigs(typeof(ImpostorHqPlugin).Assembly); ServiceManager.Init(); ImpostorEventListenerCreator.Initialize(); CommandProcessor.Start(); CommandListener.Start(); HelpCommandRegister.Register(); WebBinder.Bind(); WebApiListener.Start(); HttpServer.Start(); ExtensionLoader.Initialize(); ExtensionLoader.Start(); }