public override void Execute(Game game, IMessageLog log) { log.StartGame(game); for (int i = 0; i < game.Players.Count; i++) { var player = game.Players[i]; player.JumpTo(game.Board.StartingPositions[i]); log.AddPlayer(player); } }
public override void Execute(Game game, IMessageLog log) { log.StartGame(game); for (int i = 0; i < game.Players.Count; i++) { var player = game.Players[i]; player.JumpTo(game.Board.StartingPositions[i]); log.AddPlayer(player); } }