示例#1
0
 public ActionResult Edit([Bind(Include = "id,previd,parentidPrev,parentid,title,state,menuType_id,site_id,сontent_id")] Menus menus)
 {
     if (ModelState.IsValid)
     {
         menusHandler.Update(menus);
         return(RedirectToAction("Index"));
     }
     ViewBag.сontent_id  = new SelectList(_contentsHandler.All(), "id", "title", menus.сontent_id);
     ViewBag.menuType_id = new SelectList(menutypesHandler.All(), "id", "title", menus.menuType_id);
     ViewBag.site_id     = new SelectList(sitesHandler.All(), "id", "title", menus.site_id);
     return(View(menus));
 }
示例#2
0
 /// <summary>
 /// Allows the game to run logic such as updating the world,
 /// checking for collisions, gathering input, and playing audio.
 /// </summary>
 /// <param name="gameTime">Provides a snapshot of timing values.</param>
 protected override void Update(GameTime gameTime)
 {
     base.Update(gameTime);
     Actions.GetInstance().Update(Keyboard.GetState());
     currentMenu.Update(gameTime);
 }
示例#3
0
 public int Update(MenusInfo model)
 {
     return(dal.Update(model));
 }
 public HttpResponseMessage Put(Guid id, [FromBody] Menu row)
 {
     _process.Update(id, row, UpdatedId);
     return(Request.CreateResponse(HttpStatusCode.OK));
 }