public override void StartConveyer(IMechanic mechanic)
 {
     //ConveyerMove();
     base.StartConveyer(mechanic);
 }
 public MechanicManager(IMechanic mechanic)
 {
     _IMechanic = mechanic;
 }
 public MechanicController(IMechanic mechanicManager)
 {
     _mechanicManager = mechanicManager;
 }
 public IData Get(IMechanic mechanic)
 {
     return(null);
 }
 public IData Set(IMechanic mechanic, IData instance)
 {
     return(null);
 }
 public IAction Get(IMechanic mechanic)
 {
     return(null);
 }
 public IAction Set(IMechanic mechanic, IAction instance)
 {
     return(null);
 }
示例#8
0
 // Use this for initialization
 void Start()
 {
     _mech = GetComponentInParent <IMechanic>();
 }