public void SetMarkerUIReserve(IMarkerUIReserve reserve) { thisReserve = reserve; }
public override void SetUp() { thisReserve = CreateReserve(); thisCanvas = CollectCanvas(); thisMarkerUIAdaptors = CreateMarkerUIAdaptors(); }
public void SetMarkerUIReserve(IMarkerUIReserve reserve) { thisReserve = reserve; }
public override void SetUp() { thisReserve = CreateReserve(); thisCanvas = CollectCanvas(); thisMarkerUIAdaptors = CreateMarkerUIAdaptors(); }