private void Awake()
        {
            interfaceFactory = FindObjectOfType <InterfaceFactory>();
            if (interfaceFactory == null)
            {
                gameObject.SetActive(false);
            }

            try
            {
                mappablesManager = GetComponent(typeof(IMappablesManager)) as IMappablesManager;
                if (mappablesManager == null)
                {
                    componentMissing = true;
                }
            }
            catch
            {
                componentMissing = true;
            }
        }
        private void Start()
        {
            gameManager  = interfaceFactory.GameManager;
            errorHandler = interfaceFactory.ErrorHandler;
            globeManager = interfaceFactory.GlobeManager;
            if (gameManager == null || errorHandler == null || globeManager == null)
            {
                gameObject.SetActive(false);
            }
            else
            {
                touristManager = gameManager.TouristManager;
                if (touristManager == null)
                {
                    errorHandler.ReportError("Tourist Manager missing", ErrorState.close_window);
                }

                worldMapGlobe = globeManager.WorldMapGlobe;
                if (worldMapGlobe == null)
                {
                    errorHandler.ReportError("World Map Globe missing", ErrorState.close_window);
                }

                mappablesManager = globeManager.MappablesManager;
                if (mappablesManager == null)
                {
                    errorHandler.ReportError("Mappables Manager missing", ErrorState.close_window);
                }
                else
                {
                    landmarkManager = mappablesManager.LandmarkManager;
                    if (landmarkManager == null)
                    {
                        errorHandler.ReportError("Landmark Manager missing", ErrorState.close_window);
                    }
                }

                started = true;
            }
        }