public static MapAttributesResult FromModel(IMapModel map) { var attrs = map.Attributes; return(new MapAttributesResult { AiProfile = attrs.AiProfile, Description = attrs.Description, Gravity = attrs.Gravity, ImpassibleWater = attrs.LavaWorld, MaxWindSpeed = attrs.MaxWindSpeed, Memory = attrs.Memory, MeteorDensity = attrs.MeteorDensity, MeteorDuration = attrs.MeteorDuration, MeteorInterval = attrs.MeteorInterval, MeteorRadius = attrs.MeteorRadius, MeteorWeapon = attrs.MeteorWeapon, MinWindSpeed = attrs.MinWindSpeed, MohoMetal = attrs.MohoMetal, Name = attrs.Name, Planet = attrs.Planet, Players = attrs.NumPlayers, SeaLevel = map.SeaLevel, SolarStrength = attrs.SolarStrength, SurfaceMetal = attrs.SurfaceMetal, TidalStrength = attrs.TidalStrength, WaterDamage = attrs.WaterDamage, WaterDoesDamage = attrs.WaterDoesDamage, }); }
private bool IsItem(IMapModel item, Marker marker) { return(item.Name == marker.Title && item.Details == marker.Snippet && item.Location.Latitude == marker.Position.Latitude && item.Location.Longitude == marker.Position.Longitude); }
public void MergeInto(IMapModel map) { var attrs = map.Attributes; attrs.AiProfile = this.AiProfile; attrs.Description = this.Description; attrs.Gravity = this.Gravity; attrs.LavaWorld = this.ImpassibleWater; attrs.MaxWindSpeed = this.MaxWindSpeed; attrs.Memory = this.Memory; attrs.MeteorDensity = this.MeteorDensity; attrs.MeteorDuration = this.MeteorDuration; attrs.MeteorInterval = this.MeteorInterval; attrs.MeteorRadius = this.MeteorRadius; attrs.MeteorWeapon = this.MeteorWeapon; attrs.MinWindSpeed = this.MinWindSpeed; attrs.MohoMetal = this.MohoMetal; attrs.Name = this.Name; attrs.Planet = this.Planet; attrs.NumPlayers = this.Players; map.SeaLevel = this.SeaLevel; attrs.SolarStrength = this.SolarStrength; attrs.SurfaceMetal = this.SurfaceMetal; attrs.TidalStrength = this.TidalStrength; attrs.WaterDamage = this.WaterDamage; attrs.WaterDoesDamage = this.WaterDoesDamage; }
public MapViewTreeNode(string text = null, IMapModel mapModel = null, IEnumerable <IMapModel> childItems = null) { StaticText = text; MapModel = mapModel; childItems?.ForEach(item => Nodes.Add(new MapViewTreeNode(mapModel: item))); Update(); }
public RenderTarget(DesignerView parent, IMapModel mapModel = null, IEnumerable <IMapModel> childItems = null) { Debug.Assert(parent != null); _parent = parent; MapModel = mapModel; childItems?.ForEach(item => Targets.Add(new RenderTarget(parent, item))); }
private async Task <UIImageView> GetImage(IMapModel pet) { var imageView = new UIImageView(new CGRect(5f, 5f, 75f, 75f)); imageView.Image = await LoadImage(pet.ImageUrl); return(imageView); }
public MapViewModel(IMapModel model) { this.model = model; model.PropertyChanged += delegate(object sender, PropertyChangedEventArgs e) { NotifyPropertyChanged("Vm" + e.PropertyName); }; planePath = new LocationCollection(); }
private void HandleJourneyStart(object sender, BackOneEventArgs e) { IMapModel iMapModel = transform.GetComponent <MapController>().GETMapModel(); IMapView iMapView = transform.GetComponent <MapController>().GETMapView(); iMapView.setGameObjectVisibility(false); iMapModel.GETPoiCoordinatesObjectsList(); view.SpatialExploration(); }
public static Pin AsPin(this IMapModel item) { var location = item.Location; var position = location != null ? new Position(location.Latitude, location.Longitude) : Location.DefaultPosition; return(new Pin { Label = item.Name, Address = item.Details, Position = position }); }
public static IReplayableOperation CreateMergeSectionOperation(IMapModel map, int index) { var tile = map.FloatingTiles[index]; var mergeOp = CreateClipMergeTileOperation(tile.Item, map.Tile, tile.Location.X, tile.Location.Y); var removeOp = new RemoveTileOperation(map.FloatingTiles, index); return(new CompositeOperation(mergeOp, removeOp)); }
private UIButton GetDetailButton(IMapModel pet) { var detailButton = UIButton.FromType(UIButtonType.DetailDisclosure); detailButton.TouchUpInside += (s,e) => { if (_petDetailCommand != null) _petDetailCommand.Execute(pet); }; return detailButton; }
public IProjectModelsContainer CreateProjectModelContainer(IMapModel mapModel, ICoordinatesConverter coordinatesConverter) { var projectsJson = _assetProvider.GetProjectsData(); IProjectsModelGenerator modelGenerator = new ProjectsModelGenerator(coordinatesConverter); var projectsModelContainer = modelGenerator.ParseProjectsData(projectsJson.Projects, mapModel.MapInfo); return(projectsModelContainer); }
public BatchMoveFeatureOperation( IMapModel map, IEnumerable <Guid> ids, int x, int y) { this.map = map; this.ids = new HashSet <Guid>(ids); this.x = x; this.y = y; }
/// <summary> /// Gets or sets the public Place ViewModel. /// </summary> /// <summary> /// Handles navigation inwards and sets up the place model parameter. /// </summary> public override void HandleViewDataLoadEvent() { HLinkPlaceModel HLinkObject = CommonRoutines.GetHLinkParameter <HLinkPlaceModel>(BaseParamsHLink); PlaceObject = HLinkObject.DeRef; if (PlaceObject != null) { BaseModelBase = PlaceObject; BaseTitleIcon = Constants.IconPlace; // TODO Display all details BaseDetail.Add(new CardListLineCollection("Place Detail") { new CardListLine("Title:", PlaceObject.GPTitle), new CardListLine("Type:", PlaceObject.GType), new CardListLine("Code:", PlaceObject.GCode), }); foreach (HLinkPlaceLocationModel thePlaceLocation in PlaceObject.GLocation) { BaseDetail.Add(new CardListLineCollection("Location") { new CardListLine("Street:", thePlaceLocation.DeRef.GStreet), new CardListLine("City:", thePlaceLocation.DeRef.GCity), new CardListLine("County:", thePlaceLocation.DeRef.GCounty), new CardListLine("Locality:", thePlaceLocation.DeRef.GLocality), new CardListLine("Parish:", thePlaceLocation.DeRef.GParish), new CardListLine("State:", thePlaceLocation.DeRef.GState), new CardListLine("Country:", thePlaceLocation.DeRef.GCountry), new CardListLine("Phone:", thePlaceLocation.DeRef.GPhone), new CardListLine("City:", thePlaceLocation.DeRef.GPostal), }); } BaseDetail.Add(new CardListLineCollection("Coordinates") { new CardListLine("Lat:", PlaceObject.GCoordLat), new CardListLine("Long:", PlaceObject.GCoordLong), }); BaseDetail.Add(new CardListLineCollection("Place Date Ref") { new CardListLine("Date:", HLinkObject.Date.ShortDate), }); // Add Map card IMapModel t = PlaceObject.ToMapModel(); BaseDetail.Add(t.HLink); BaseDetail.Add(DV.PlaceDV.GetModelInfoFormatted(PlaceObject)); } }
public IMapView CreateMapView(IMapModel mapModel, IMeshGenerator meshGenerator, IOutlineDrawer outlineDrawer) { var outlineMaterial = _assetProvider.GetOutlineMaterial(); var mapZonePrefab = _assetProvider.GetMapZonePrefab(); outlineDrawer.OutlineMaterial = outlineMaterial; IMapViewGenerator mapViewGenerator = new MapViewGenerator(meshGenerator, outlineDrawer, _monoProvider); var mapView = mapViewGenerator.CreateMapView(mapZonePrefab, mapModel); return(mapView); }
public static IReplayableOperation CreateClippedLiftAreaOperation( IMapModel map, int x, int y, int width, int height) { var rect = new Rectangle(x, y, width, height); rect.Intersect(new Rectangle(0, 0, map.Tile.TileGrid.Width, map.Tile.TileGrid.Height)); return(CreateLiftAreaOperation(map, rect.X, rect.Y, rect.Width, rect.Height)); }
private UIButton GetDetailButton(IMapModel pet) { var detailButton = UIButton.FromType(UIButtonType.DetailDisclosure); detailButton.TouchUpInside += (s, e) => { if (_petDetailCommand != null) { _petDetailCommand.Execute(pet); } }; return(detailButton); }
private ModelFactory() { _tcApi = new TCApi(); _logInModel = new LogInModel(_tcApi); _homeModel = new HomeModel(_tcApi); _userPreference = new UserPreference(_tcApi); _settingsModel = new SettingsModel(); _createUserModel = new CreateUserModel(_tcApi); _createCaseModel = new CreateCaseModel(_tcApi); _caseModel = new CaseModel(_tcApi); _changePasswordModel = new ChangePasswordModel(_tcApi); _mapModel = new MapModel(_tcApi); _trafficLightModel = new TrafficLightOverviewModel(_tcApi); }
private string GetPetAnnotationType (IMapModel pet) { return PetAnnotationIdDog; // switch (pet.MissingType) // { // case MissingType.Dog: // return PetAnnotationIdDog; // case MissingType.Cat: // return PetAnnotationIdCat; // case MissingType.Family: // return PetAnnotationIdFamily; // default: // return PetAnnotationIdDog; // } }
public void Spawn(Transform parent, IMapModel mapModel) { var cell = mapModel.GetRandomBombSpawnPont(); var bomb = Components.Bomb.Instantiate(bombPrefab); bomb.transform.SetParent(parent); bomb.transform.localPosition = cell; GameObject.Instantiate(parameterFactory.View, bomb.transform); bomb.Initialize(parameterFactory.Explosion); Logger.Debug($"Spawned bomb at cell {cell}"); }
private string GetPetAnnotationType(IMapModel pet) { return(PetAnnotationIdDog); // switch (pet.MissingType) // { // case MissingType.Dog: // return PetAnnotationIdDog; // case MissingType.Cat: // return PetAnnotationIdCat; // case MissingType.Family: // return PetAnnotationIdFamily; // default: // return PetAnnotationIdDog; // } }
public static IReplayableOperation CreateFlattenOperation(IMapModel model) { var arr = new IReplayableOperation[model.FloatingTiles.Count + 1]; var i = 0; foreach (var t in model.FloatingTiles) { arr[i++] = CreateClipMergeTileOperation(t.Item, model.Tile, t.Location.X, t.Location.Y); } arr[i] = new ClearTilesOperation(model); return(new CompositeOperation(arr)); }
private void HandleBack(object sender, BackOneEventArgs e) { IMainMenuModel mainMenuModel = transform.GetComponent <MainMenuController>().GETMainMenuModel(); model.ChangeVisibility(false); mainMenuModel.ChangeVisibility(true); IMapModel mapModel = transform.GetComponent <MapController>().GETMapModel(); mapModel.ChangeVisibility(false); IQueryMenuController IqueryMenuController = transform.GetComponent <QueryMenuController>(); Vector3 pos = IqueryMenuController.getview().getInitQueryMenuPosition(); IqueryMenuController.getview().setQueryMenuRadialPosition(pos, true); }
public static IReplayableOperation CreateLiftAreaOperation(IMapModel map, int x, int y, int width, int height) { // copy the target area to a new tile var tile = new MapTile(width, height); GridMethods.Copy(map.Tile.TileGrid, tile.TileGrid, x, y, 0, 0, width, height); GridMethods.Copy(map.Tile.HeightGrid, tile.HeightGrid, x * 2, y * 2, 0, 0, width * 2, height * 2); var positionedTile = new Positioned <IMapTile>(tile, new Point(x, y)); var addOp = new AddFloatingTileOperation(map, positionedTile); var clearBitmapOp = new FillAreaOperation <Bitmap>(map.Tile.TileGrid, x, y, width, height, Globals.DefaultTile); var clearHeightOp = new FillAreaOperation <int>(map.Tile.HeightGrid, x * 2, y * 2, width * 2, height * 2, 0); return(new CompositeOperation(addOp, clearBitmapOp, clearHeightOp)); }
public void Initialize(IMapModel mapModel) { StartCoroutine(RepeativeSpawn()); IEnumerator RepeativeSpawn() { var charactersParent = new GameObject($"{_core.GetType()}.Spawned"); var cachedDelay = new WaitForSeconds(spawnDelay); while (true) { yield return(cachedDelay); _core.Spawn(charactersParent.transform, mapModel); } } }
//Initialize Model, view and Listeners private void Start() { model = new MapModel(); view = transform.GetChild(5).GetComponent <MapView>(); // Listen to input from the view ZoomToMapPin.OnMapObject += HandlePOIInput; view.OnPOI += POItoQuery; // Listen to changes in the model model.GeneratePinMap += GeneratePinMaps; model.MapVisibility += MainMenuStatusVisibility; model.OnPOIGetter += SendPOIListToMapMenu; }
protected GameControllerBase(IMapView mapView, IUiView uiView, IMapModel mapModel, IMapSaver mapSaver) { this.mapView = mapView; this.uiView = uiView; this.mapModel = mapModel; this.mapSaver = mapSaver; mapModel.OnPathChanged += OnPathChanged; uiView.OnFindPathPressed += OnFindPathPressed; uiView.OnAddObstaclesPressed += OnAddObstaclesPressed; uiView.OnRemoveObstaclesPressed += OnRemoveObstaclesPressed; uiView.OnEditStartPointPressed += OnEditStartPointPressed; uiView.OnEditGoalPointPressed += OnEditGoalPointPressed; uiView.OnClearPathPressed += OnClearPathPressed; uiView.OnClearMapPressed += OnClearMapPressed; uiView.OnSaveMapPressed += OnSaveMapPressed; mapView.onStart += LoadMap; }
public void Spawn(Transform parent, IMapModel mapModel) { var freeCell = mapModel.GetRandomCharacterSpawnPoint(); if (!freeCell.HasValue) { return; } var character = Character.Instantiate(characterPrefab); character.transform.SetParent(parent); character.transform.localPosition = freeCell.Value; GameObject.Instantiate(_parameterFactory.View, character.transform); character.Initialize(_parameterFactory.CharacterHealth); Logger.Debug($"Spawned character at cell {freeCell}"); }
// Called when GPSdata is received public void HandleGPSReceived(object sender, GPSDataReceivedEventArgs e) { // Updating the model model.SetGPSCoordinates(e.latitude, e.longitude, e.heading); IMapModel mapModel = transform.GetComponent <MapController>().GETMapModel(); mapModel.setCurrentLocation(e.latitude, e.longitude, e.heading); IMapView mapView = transform.GetComponent <MapController>().GETMapView(); mapView.setCurrentPositionPin(e.latitude, e.longitude, e.heading); IMapMenuView mapMenuView = transform.GetComponent <MapMenuController>().GETMapMenuView(); mapMenuView.setCurrentPositionPin(e.latitude, e.longitude, e.heading); mapMenuView.MiniMapRender(); IResultPanelModel resultPanelModel = transform.GetComponent <ResultPanelController>().GETResultPanelModel(); resultPanelModel.setLatLon(e.latitude, e.longitude); }
private void HandleSpatialSelect(object sender, SpatialEventArgs e) { IMapMenuModel mapMenuModel = transform.GetComponent <MapMenuController>().GETMapMenuModel(); model.ChangeVisibility(false); mapMenuModel.ChangeVisibility(true); IMapView mapView = transform.GetComponent <MapController>().GETMapView(); Vector3 newpos = new Vector3(Camera.main.transform.position.x, Camera.main.transform.position.y - 0.6f, Camera.main.transform.position.z); mapView.setMapPosition(newpos); IMapModel mapModel = transform.GetComponent <MapController>().GETMapModel(); model.ChangeVisibility(false); mapModel.ChangeVisibility(true); IQueryMenuController IqueryMenuController = transform.GetComponent <QueryMenuController>(); IqueryMenuController.getview().setQueryMenuRadialPosition(new Vector3(0.1f, 0, 0), false); IqueryMenuController.getview().setQueryMenuPosition(new Vector3(0, 0, 1f)); }
public IMapView CreateMapView(GameObject mapZonePrefab, IMapModel mapModel) { var holeGameObject = new GameObject(); var zoneViews = new List <IMapZoneView>(); var mapRoot = CreateAndRotateMapRoot(mapModel.MapInfo); foreach (var zoneModel in mapModel.MapZones) { var zoneRepresentation = _monoBehaviourProvider.CreateInstance(mapZonePrefab, mapRoot); zoneRepresentation.name = zoneModel.Name; DrawZoneOutlines(zoneRepresentation, zoneModel, holeGameObject); var mesh = _meshGenerator.CreateZoneMesh(zoneModel); var meshFilter = zoneRepresentation.GetComponent <MeshFilter>(); meshFilter.mesh = mesh; var meshCollider = zoneRepresentation.GetComponent <MeshCollider>(); meshCollider.sharedMesh = mesh; zoneViews.Add(new MapZoneView(zoneModel.Id, zoneRepresentation)); } return(new MapView(zoneViews, mapRoot)); }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value == null) { return(null); } else if (value.GetType() == typeof(DisplayTuple <int, IMapModel>)) { IMapModel model = ((DisplayTuple <int, IMapModel>)value).Value; if (model.EntryMode == MapEntryType.Map) { return((MapHeaderModel)model); } else { return(null); } } else { return(null); } }
private bool IsItem(IMapModel item, Marker marker) { return item.Name == marker.Title && item.Details == marker.Snippet && item.Location.Latitude == marker.Position.Latitude && item.Location.Longitude == marker.Position.Longitude; }
private void ShowDetail(IMapModel selectedItem) { }
private async Task<UIImageView> GetImage (IMapModel pet) { var imageView = new UIImageView(new RectangleF(5f,5f,75f,75f)); imageView.Image = await LoadImage(pet.ImageUrl); return imageView; }
private async Task ShowDetail (IMapModel selectedItem) { POIs p = Global.K_POIs.First (x => x.NameOfThePOI == selectedItem.Name); List<Categories_POIs> cp = Global.K_Categories_POIs.Where (x => x.IDPOI == p.IDPOI).ToList (); Categories c = Global.K_Categories.First (x => x.IDCategory == cp [0].IDCategory); //take the first category Int32 kkkk; if (Int32.TryParse (c.NameOfTheCategory.Substring (0, 2), out kkkk)) c.NameOfTheCategory = c.NameOfTheCategory.Substring (3).ToUpper (); else c.NameOfTheCategory = c.NameOfTheCategory.ToUpper (); PosDetail d = new PosDetail (p, c.NameOfTheCategory, c.IDCategory); await Navigation.PushAsync (d, true); Debug.WriteLine ("..."); }