public override void CopyInFromBinary( IMajorRecordInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { CopyInFromBinary( item: (MiscItem)item, frame: frame, recordTypeConverter: recordTypeConverter); }
public override void CopyInFromBinary( IMajorRecordInternal item, MutagenFrame frame, TypedParseParams?translationParams = null) { CopyInFromBinary( item: (LensFlare)item, frame: frame, translationParams: translationParams); }
public override void CopyInFromBinary( IMajorRecordInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { CopyInFromBinary( item: (AnimationSoundTagSet)item, frame: frame, recordTypeConverter: recordTypeConverter); }
public override void CopyInFromBinary( IMajorRecordInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { CopyInFromBinary( item: (ActorValueInformation)item, frame: frame, recordTypeConverter: recordTypeConverter); }
public override void DeepCopyIn( IMajorRecordInternal item, IMajorRecordGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask, bool deepCopy) { this.DeepCopyIn( item: (IImpactDataSetInternal)item, rhs: (IImpactDataSetGetter)rhs, errorMask: errorMask, copyMask: copyMask, deepCopy: deepCopy); }
public override void DeepCopyIn( IMajorRecordInternal item, IMajorRecordGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask, bool deepCopy) { this.DeepCopyIn( item: (IActorValueInformationInternal)item, rhs: (IActorValueInformationGetter)rhs, errorMask: errorMask, copyMask: copyMask, deepCopy: deepCopy); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IAttractionRuleInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (ILensFlareInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IADamageTypeInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IMiscItemInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IANpcSpawnInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IGlobalInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IAPlacedInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IExplosionInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IMaterialSwapInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IActorValueInformationInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IAnimationSoundTagSetInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IOutfitInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (ILeveledSpellInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IFormListInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (ISoundDescriptorInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IImpactDataSetInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IGameSettingInternal)item); }
public override void Clear(IMajorRecordInternal item) { Clear(item: (IDebrisInternal)item); }