示例#1
0
 public override void CopyInFromBinary(
     IMajorRecordInternal item,
     MutagenFrame frame,
     RecordTypeConverter?recordTypeConverter = null)
 {
     CopyInFromBinary(
         item: (MiscItem)item,
         frame: frame,
         recordTypeConverter: recordTypeConverter);
 }
示例#2
0
 public override void CopyInFromBinary(
     IMajorRecordInternal item,
     MutagenFrame frame,
     TypedParseParams?translationParams = null)
 {
     CopyInFromBinary(
         item: (LensFlare)item,
         frame: frame,
         translationParams: translationParams);
 }
示例#3
0
 public override void CopyInFromBinary(
     IMajorRecordInternal item,
     MutagenFrame frame,
     RecordTypeConverter?recordTypeConverter = null)
 {
     CopyInFromBinary(
         item: (AnimationSoundTagSet)item,
         frame: frame,
         recordTypeConverter: recordTypeConverter);
 }
 public override void CopyInFromBinary(
     IMajorRecordInternal item,
     MutagenFrame frame,
     RecordTypeConverter?recordTypeConverter = null)
 {
     CopyInFromBinary(
         item: (ActorValueInformation)item,
         frame: frame,
         recordTypeConverter: recordTypeConverter);
 }
 public override void DeepCopyIn(
     IMajorRecordInternal item,
     IMajorRecordGetter rhs,
     ErrorMaskBuilder?errorMask,
     TranslationCrystal?copyMask,
     bool deepCopy)
 {
     this.DeepCopyIn(
         item: (IImpactDataSetInternal)item,
         rhs: (IImpactDataSetGetter)rhs,
         errorMask: errorMask,
         copyMask: copyMask,
         deepCopy: deepCopy);
 }
 public override void DeepCopyIn(
     IMajorRecordInternal item,
     IMajorRecordGetter rhs,
     ErrorMaskBuilder?errorMask,
     TranslationCrystal?copyMask,
     bool deepCopy)
 {
     this.DeepCopyIn(
         item: (IActorValueInformationInternal)item,
         rhs: (IActorValueInformationGetter)rhs,
         errorMask: errorMask,
         copyMask: copyMask,
         deepCopy: deepCopy);
 }
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IAttractionRuleInternal)item);
 }
示例#8
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (ILensFlareInternal)item);
 }
示例#9
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IADamageTypeInternal)item);
 }
示例#10
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IMiscItemInternal)item);
 }
示例#11
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IANpcSpawnInternal)item);
 }
示例#12
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IGlobalInternal)item);
 }
示例#13
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IAPlacedInternal)item);
 }
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IExplosionInternal)item);
 }
示例#15
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IMaterialSwapInternal)item);
 }
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IActorValueInformationInternal)item);
 }
示例#17
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IAnimationSoundTagSetInternal)item);
 }
示例#18
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 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IOutfitInternal)item);
 }
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (ILeveledSpellInternal)item);
 }
示例#20
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IFormListInternal)item);
 }
示例#21
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 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (ISoundDescriptorInternal)item);
 }
示例#22
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 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IImpactDataSetInternal)item);
 }
示例#23
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 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IGameSettingInternal)item);
 }
示例#24
0
 public override void Clear(IMajorRecordInternal item)
 {
     Clear(item: (IDebrisInternal)item);
 }