public void PlayTurnForwardsCallToPlayerObject() { _testTarget.PlayTurn(new ColumnMock()); Assert.IsTrue(_playerAMock.WasPlaceChipInColumnCalledExactlyOnce && _playerBMock.NumberOfPlaceChipInColumnCalls == 0); }
public void Execute(object parameter) { _mainWindowViewModel.PlayTurn(_column); if (_column.IsFull) { OnCanExecuteChanged(); } }