private void HandleError(object sender, BackEventArgs e) { view.setErrorDialogVisibility(false); IMainMenuController mainMenuController = GetComponent <MainMenuController>(); mainMenuController.GETMainMenuView().SetMainMenuVisibility(true); }
public MainMenuForm(IMainMenuController controller = null) { myController = controller; InitializeComponent(); lstMatches.DisplayMember = "MatchName"; lstMatches.ValueMember = "MatchName"; }
public ProtogameEditorWorld( INode worldNode, IHierarchy hierarchy, ISkinLayout skinLayout, ISkinDelegator skinDelegator, IAssetManager assetManager, IMainMenuController mainMenuController, IEditorWindowFactory editorWindowFactory, IProjectManager projectManager, ILoadedGame loadedGame, IRecentProjects recentProjects, IThumbnailSampler thumbnailSampler, IExtensionManager extensionManager) { _skinLayout = skinLayout; _skinDelegator = skinDelegator; _assetManager = assetManager; _mainMenuController = mainMenuController; _editorWindowFactory = editorWindowFactory; _projectManager = projectManager; _loadedGame = loadedGame; _recentProjects = recentProjects; _thumbnailSampler = thumbnailSampler; _extensionManager = extensionManager; SetupCanvas(); var entity = new CanvasEntity(_skinLayout, _skinDelegator); entity.Canvas = _canvas; hierarchy.AddChildNode(worldNode, hierarchy.CreateNodeForObject(entity)); }
public FrequencyEventHandler(IMainMenuController mainMenuController, ListBox harmonicList, ErrorProvider errorProvider, TextBox frequencyTextBox) { _mainMenuController = mainMenuController; _frequencyTextBox = frequencyTextBox; _frequencyErrorProvider = errorProvider; _harmonicList = harmonicList; _frequencyTextBox.TextChanged += new EventHandler(FrequencyTextBox_TextChanged); }
public AmplitudeEventHandler(IMainMenuController mainMenuController, ListBox harmonicList, ErrorProvider errorProvider, TextBox amplitudeTextBox) { _mainMenuController = mainMenuController; _amplitudeTextBox = amplitudeTextBox; _amplitudeErrorProvider = errorProvider; _harmonicList = harmonicList; _amplitudeTextBox.TextChanged += new EventHandler(AmplitudeTextBox_TextChanged); }
void Setup(IMainMenuController menuController) { m_MainMenuController = menuController; m_MainMenuController.OnGameRequest += () => { App.State.Set(AppState.Game); }; }
public PhaseEventHandler(IMainMenuController mainMenuController, ListBox harmonicList, ErrorProvider errorProvider, TextBox phaseyTextBox) { _mainMenuController = mainMenuController; _phaseTextBox = phaseyTextBox; _phaseErrorProvider = errorProvider; _harmonicList = harmonicList; _phaseTextBox.TextChanged += new EventHandler(PhaseTextBox_TextChanged); }
public MainMenuView(IHarmonicContainerPresentation harmonicContainer, IMainMenuController mainMenuController) { InitializeComponent(); _mainMenuController = mainMenuController; _harmonicContainer = harmonicContainer; _harmonicContainerVizualization = new HarmonicContainerVizualizer(_harmonicContainer, tabPage1, chartTableView); _harmonicContainer.AddObserver(_harmonicContainerVizualization); InitializeEventHandlers(); }
public HarmonicKindEventHandler(IMainMenuController mainMenuController, ListBox harmonicList, RadioButton sinRadioButton, RadioButton cosRadioButton) { _mainMenuController = mainMenuController; _sinRadioButton = sinRadioButton; _cosRadioButton = cosRadioButton; _harmonicList = harmonicList; _sinRadioButton.CheckedChanged += new EventHandler(SinRadioButton_CheckedChanged); _cosRadioButton.CheckedChanged += new EventHandler(CosRadioButton_CheckedChanged); }
private void SearchDebug(object sender, BackEventArgs e) { IResultPanelModel resultPanelModel = transform.GetComponent <ResultPanelController>().GETResultPanelModel(); IMainMenuController menuController = GetComponent <MainMenuController>(); menuController.GETMainMenuModel().ChangeVisibility(false); view.setVisibility(false); resultPanelModel.renderDebugPicture(); resultPanelModel.ChangeResultVisibility(true); }
private void SearchClicked(object sender, BackEventArgs e) { Debug.Log(myLocation); if (!alreadyfetched) { var query = CineastUnityInterface.Runtime.Vitrivr.UnityInterface.CineastApi.Utils.QueryBuilder .BuildSpatialSimilarityQuery(myLocation.getLat(), myLocation.getLon()); QueryCineastAndProcess(query, false); alreadyfetched = true; } else { setFetchedActiveList(); } IResultPanelModel resultPanelModel = transform.GetComponent <ResultPanelController>().GETResultPanelModel(); IMainMenuController menuController = GetComponent <MainMenuController>(); IResultPanelView resultPanelView = transform.GetComponent <ResultPanelController>().GETResultPanelView(); Vector3 newpos = new Vector3(Camera.main.transform.position.x, Camera.main.transform.position.y, Camera.main.transform.position.z); resultPanelView.setResultPosition(newpos); menuController.GETMainMenuModel().ChangeVisibility(false); view.setVisibility(false); resultPanelModel.ChangeResultVisibility(true); IMapController mapController = GetComponent <MapController>(); mapController.GETMapView().setGameObjectVisibility(false); IMapMenuController mapMenuController = GetComponent <MapMenuController>(); mapMenuController.GETMapMenuView().MenuVisibility(false); ITemporalController temporalController = GetComponent <TemporalController>(); temporalController.GETItTemporalView().MenuVisibility(false); }
public MainMenuState(IMainMenuController mainMenuController) { this.mainMenuController = mainMenuController; }