public IslandTargetGroupMMOItem(IMMOItem sfsItem) { Path = sfsItem.GetVariable(SocketItemVars.GAME_OBJECT_PATH.GetKey()).GetStringValue(); Expires = long.Parse(sfsItem.GetVariable(SocketItemVars.STATE_TIMESTAMP.GetKey()).GetStringValue()); if (sfsItem.ContainsVariable(SocketItemVars.TIMESTAMP.GetKey())) { Starts = long.Parse(sfsItem.GetVariable(SocketItemVars.TIMESTAMP.GetKey()).GetStringValue()); } }
private int getBestWinStreakToday(IMMOItem sfsItem) { if (sfsItem.ContainsVariable(SocketItemVars.ACTION_COUNT.GetKey())) { return(sfsItem.GetVariable(SocketItemVars.ACTION_COUNT.GetKey()).GetIntValue()); } return(0); }
private int getCurrentWinStreakToday(IMMOItem sfsItem) { if (sfsItem.ContainsVariable(SocketItemVars.INTEGER_A.GetKey())) { return(sfsItem.GetVariable(SocketItemVars.INTEGER_A.GetKey()).GetIntValue()); } return(0); }
private string getPath(IMMOItem sfsItem) { if (sfsItem.ContainsVariable(SocketItemVars.GAME_OBJECT_PATH.GetKey())) { return(sfsItem.GetVariable(SocketItemVars.GAME_OBJECT_PATH.GetKey()).GetStringValue()); } return(string.Empty); }
public override void UpdateData(User user, List <string> changedVars, IMMOItem item) { if (item != null && _bullets.ContainsKey(item.Id)) { float x = 0; float y = 0; if (item.ContainsVariable(Consts.X)) { x = (float)item.GetVariable(Consts.X).GetIntValue(); } if (item.ContainsVariable(Consts.Y)) { y = (float)item.GetVariable(Consts.Y).GetIntValue(); } _bullets[item.Id].SetPosition(new Vector2(x, y)); } base.UpdateData(user, changedVars, item); }
public static CPMMOItem Create(IMMOItem sfsItem, Func <int?, long> sessionIdMapper) { ItemCategory intValue = (ItemCategory)sfsItem.GetVariable(SocketItemVars.CATEGORY.GetKey()).GetIntValue(); CPMMOItem cPMMOItem; switch (intValue) { case ItemCategory.Consumable: cPMMOItem = createConsumableItem(sfsItem); break; case ItemCategory.ScheduledRoomObject: cPMMOItem = createStatefulWorldObject(sfsItem); break; case ItemCategory.IslandTarget: cPMMOItem = createIslandTargetMMOItem(sfsItem); break; case ItemCategory.IslandTargetGroup: cPMMOItem = createIslandTargetGroupMMOItem(sfsItem); break; case ItemCategory.IslandTargetPlaygroundStats: cPMMOItem = createIslandTargetPlaygroundStatsMMOItem(sfsItem); break; case ItemCategory.PartyGamelobby: cPMMOItem = createPartyGameLobbyMMOItem(sfsItem); break; case ItemCategory.DanceBattle: cPMMOItem = createDanceBattleMMOItem(sfsItem); break; default: cPMMOItem = new CPMMOItem(); Log.LogError(typeof(CPMMOItem), "Unknown item category: " + intValue); break; } cPMMOItem.Id = new CPMMOItemId(sfsItem.Id, CPMMOItemId.CPMMOItemParent.WORLD); cPMMOItem.CreatorId = sessionIdMapper(sfsItem.GetVariable(SocketItemVars.CREATOR.GetKey()).GetIntValue()); return(cPMMOItem); }
private int getGameTemplateId(IMMOItem sfsItem) { int result = 0; if (sfsItem.ContainsVariable(SocketItemVars.INTEGER_A.GetKey())) { result = sfsItem.GetVariable(SocketItemVars.INTEGER_A.GetKey()).GetIntValue(); } return(result); }
private long getTimeToLiveInSeconds(IMMOItem sfsItem) { long result = 0L; if (sfsItem.ContainsVariable(SocketItemVars.TIME_TO_LIVE.GetKey())) { result = sfsItem.GetVariable(SocketItemVars.TIME_TO_LIVE.GetKey()).GetIntValue(); } return(result); }
private long getTimeStartedInSecondsSinceEpoc(IMMOItem sfsItem) { long result = 0L; if (sfsItem.ContainsVariable(SocketItemVars.STATE_TIMESTAMP.GetKey())) { result = long.Parse(sfsItem.GetVariable(SocketItemVars.STATE_TIMESTAMP.GetKey()).GetStringValue()); } return(result); }
private string getTurnOutcomeDanceMoveData(IMMOItem sfsItem) { string result = string.Empty; if (sfsItem.ContainsVariable(SocketItemVars.DANCE_MOVE_DATA.GetKey())) { result = sfsItem.GetVariable(SocketItemVars.DANCE_MOVE_DATA.GetKey()).GetStringValue(); } return(result); }
private string getTurnData(IMMOItem sfsItem) { string result = string.Empty; if (sfsItem.ContainsVariable(SocketItemVars.TURN_DATA.GetKey())) { result = sfsItem.GetVariable(SocketItemVars.TURN_DATA.GetKey()).GetStringValue(); } return(result); }
public override void Add(User user, IMMOItem item) { if (item != null && !_items.ContainsKey(item.Id)) { // check type var contain inside item or not if (item.ContainsVariable(Consts.TYPE)) { // check type is bullet int type = item.GetVariable(Consts.TYPE).GetIntValue(); if (type == Consts.ES_ITEM_ARMOR || type == Consts.ES_ITEM_ISVISIABLE || type == Consts.ES_ITEM_FREZZE) { if (item.ContainsVariable(Consts.X) && item.ContainsVariable(Consts.Y)) { _items.Add(item.Id, new Item((float)item.GetVariable(Consts.X).GetIntValue(), (float)item.GetVariable(Consts.Y).GetIntValue(), type)); _items[item.Id].LoadContents(_contents); } } } } base.Add(user, item); }
public override void Add(User user, IMMOItem item) { if (item != null && !_bullets.ContainsKey(item.Id)) { // check type var contain inside item or not if (item.ContainsVariable(Consts.TYPE)) { // check type is bullet if (item.GetVariable(Consts.TYPE).GetIntValue() == Consts.ES_BULLET) { if (item.ContainsVariable(Consts.X) && item.ContainsVariable(Consts.Y)) { _bullets.Add(item.Id, new Bullet((float)item.GetVariable(Consts.X).GetIntValue(), (float)item.GetVariable(Consts.Y).GetIntValue(), (ulong)item.Id)); _bullets[item.Id].LoadContents(_contents); Debug.WriteLine("Added bullet " + item.Id); } } } } base.Add(user, item); }
private static ConsumableItem createConsumableItem(IMMOItem sfsItem) { string stringValue = sfsItem.GetVariable(SocketItemVars.TEMPLATE.GetKey()).GetStringValue(); ConsumableItem consumableItem; switch (stringValue) { case "timed": consumableItem = new TimedItem(sfsItem); break; case "actioned": consumableItem = new ActionedItem(sfsItem); break; default: consumableItem = new ConsumableItem(); Log.LogError(typeof(CPMMOItem), "Unknown consumable template: " + stringValue); break; } consumableItem.Type = sfsItem.GetVariable(SocketItemVars.TYPE.GetKey()).GetStringValue(); return(consumableItem); }
public override void UpdateData(User user, List <string> changedVars, IMMOItem item) { if (item != null && _items.ContainsKey(item.Id)) { if (item.ContainsVariable(Consts.TYPE)) { int type = item.GetVariable(Consts.TYPE).GetIntValue(); if (type == Consts.ES_ITEM_FREZZE || type == Consts.ES_ITEM_ARMOR || type == Consts.ES_ITEM_ISVISIABLE) { if (item.ContainsVariable(Consts.COUNT_DOWN)) { bool isCountDown = item.GetVariable(Consts.COUNT_DOWN).GetBoolValue(); if (isCountDown) { _items[item.Id].Behavior(Consts.COUNT_DOWN); } } } } } base.UpdateData(user, changedVars, item); }
private void RemovePlayer(IMMOItem item) { string id = item.GetVariable ("id").GetStringValue (); Debug.Log ("Removing player " + id); mobs.Remove (id); }
public IslandTargetMMOItem(IMMOItem sfsItem) { Path = sfsItem.GetVariable(SocketItemVars.GAME_OBJECT_PATH.GetKey()).GetStringValue(); HitCapacity = sfsItem.GetVariable(SocketItemVars.INTEGER_A.GetKey()).GetIntValue(); HitCount = sfsItem.GetVariable(SocketItemVars.ACTION_COUNT.GetKey()).GetIntValue(); }
private void AddWall(IMMOItem item) { float x = item.AOIEntryPoint.FloatX; float y = item.AOIEntryPoint.FloatY; int w = item.GetVariable ("w").GetIntValue (); int h = item.GetVariable ("h").GetIntValue (); string id = item.GetVariable ("id").GetStringValue (); if (!walls.ContainsKey (id)) { GameObject obj = GameObject.CreatePrimitive (PrimitiveType.Cube); obj.AddComponent<Controller> (); walls.Add (id, obj); } GameObject wall = walls [id]; wall.transform.position = new Vector3 (x, y, 0); wall.transform.localScale = new Vector3 (w, h, 1); }
private void RemoveItem(IMMOItem item) { string id = item.GetVariable ("id").GetStringValue (); Debug.Log ("Removing item " + id); items.Remove (id); }
private void AddPlayer(IMMOItem item) { float x = item.AOIEntryPoint.FloatX; float y = item.AOIEntryPoint.FloatY; string id = item.GetVariable ("id").GetStringValue (); int speed = item.GetVariable ("s").GetIntValue (); int direction = item.GetVariable ("d").GetIntValue (); if (!mobs.ContainsKey (id)) { mobs.Add (id, GameObject.Instantiate (playerModel) as GameObject); } GameObject mob = mobs [id]; PlayerController controller = mob.GetComponent<PlayerController> (); controller.UUID = id; // controller.Speed = speed; // controller.Direction = direction; controller.Position (x, y); }
private void AddItem(IMMOItem item) { float x = item.AOIEntryPoint.FloatX; float y = item.AOIEntryPoint.FloatY; string id = item.GetVariable ("id").GetStringValue (); if (!items.ContainsKey (id)) { items.Add (id, GameObject.Instantiate (foodModel) as GameObject); } GameObject gameItem = items [id]; Controller controller = gameItem.GetComponent<Controller> (); controller.UUID = id; controller.Position (x, y); }
public TimedItem(IMMOItem sfsItem) { TimeToLive = (float)sfsItem.GetVariable(SocketItemVars.TIME_TO_LIVE.GetKey()).GetDoubleValue(); }
public StatefulWorldObject(IMMOItem sfsItem) { Path = sfsItem.GetVariable(SocketItemVars.GAME_OBJECT_PATH.GetKey()).GetStringValue(); Timestamp = long.Parse(sfsItem.GetVariable(SocketItemVars.STATE_TIMESTAMP.GetKey()).GetStringValue()); State = (ScheduledWorldObjectState)sfsItem.GetVariable(SocketItemVars.SCHEDULED_WORLD_OBJECT_STATE.GetKey()).GetIntValue(); }
public ActionedItem(IMMOItem sfsItem) : base(sfsItem) { ActionCount = sfsItem.GetVariable(SocketItemVars.ACTION_COUNT.GetKey()).GetIntValue(); }