示例#1
0
        private void hb1_SelectionChanged(object sender, EventArgs e)
        {
            int start = (int)Interpreter_Hexbox.SelectionStart;
            int len   = (int)Interpreter_Hexbox.SelectionLength;
            int size  = (int)Interpreter_Hexbox.ByteProvider.Length;

            try
            {
                if (bytes != null && start != -1 && start < size)
                {
                    string s = $"Byte: {bytes[start]}"; //if selection is same as size this will crash.
                    if (start <= bytes.Length - 4)
                    {
                        int val = BitConverter.ToInt32(bytes, start);
                        s += $", Int: {val}";
                        s += $", Float: {BitConverter.ToSingle(bytes, start)}";
                        if (pcc != null)
                        {
                            if (pcc.IsName(val))
                            {
                                s += $", Name: {pcc.GetNameEntry(val)}";
                            }

                            if (pcc.GetEntry(val) is ExportEntry exp)
                            {
                                s += $", Export: {exp.ObjectName.Instanced}";
                            }
                            else if (pcc.GetEntry(val) is ImportEntry imp)
                            {
                                s += $", Import: {imp.ObjectName.Instanced}";
                            }
                        }
                    }
                    s += $" | Start=0x{start:X8} ";
                    if (len > 0)
                    {
                        s += $"Length=0x{len:X8} ";
                        s += $"End=0x{(start + len - 1):X8}";
                    }
                    StatusBar_LeftMostText.Text = s;
                }
                else
                {
                    StatusBar_LeftMostText.Text = "Nothing Selected";
                }
            }
            catch
            {
                // ignored
            }
        }
示例#2
0
        public Bio2DA(ExportEntry export)
        {
            //Console.WriteLine("Loading " + export.ObjectName);
            this.export = export;
            IMEPackage pcc = export.FileRef;

            byte[] data = export.Data;

            RowNames = new List <string>();
            if (export.ClassName == "Bio2DA")
            {
                const string rowLabelsVar = "m_sRowLabel";
                var          props        = export.GetProperty <ArrayProperty <NameProperty> >(rowLabelsVar);
                if (props != null)
                {
                    foreach (NameProperty n in props)
                    {
                        RowNames.Add(n.ToString());
                    }
                }
                else
                {
                    Console.WriteLine("Unable to find row names property!");
                    Debugger.Break();
                    return;
                }
            }
            else
            {
                var props = export.GetProperty <ArrayProperty <IntProperty> >("m_lstRowNumbers");//Bio2DANumberedRows
                if (props != null)
                {
                    foreach (IntProperty n in props)
                    {
                        RowNames.Add(n.Value.ToString());
                    }
                }
                else
                {
                    Debug.WriteLine("Unable to find row names property (m_lstRowNumbers)!");
                    //Debugger.Break();
                    return;
                }
            }

            //Get Columns
            ColumnNames = new List <string>();
            int colcount         = BitConverter.ToInt32(data, data.Length - 4);
            int currentcoloffset = 0;

            while (colcount >= 0)
            {
                currentcoloffset += 4;
                int colindex = BitConverter.ToInt32(data, data.Length - currentcoloffset);
                currentcoloffset += 8; //names in this case don't use nameindex values.
                int    nameindex = BitConverter.ToInt32(data, data.Length - currentcoloffset);
                string name      = pcc.GetNameEntry(nameindex);
                ColumnNames.Insert(0, name);
                colcount--;
            }
            Cells = new Bio2DACell[RowCount, ColumnCount];

            currentcoloffset += 4;  //column count.
            int infilecolcount = BitConverter.ToInt32(data, data.Length - currentcoloffset);

            //start of binary data
            int binstartoffset = export.propsEnd(); //arrayheader + nonenamesize + number of items in this list
            int curroffset     = binstartoffset;

            int cellcount = BitConverter.ToInt32(data, curroffset);

            if (cellcount > 0)
            {
                curroffset += 4;
                for (int rowindex = 0; rowindex < RowCount; rowindex++)
                {
                    for (int colindex = 0; colindex < ColumnCount && curroffset < data.Length - currentcoloffset; colindex++)
                    {
                        byte dataType = data[curroffset];
                        curroffset++;
                        int    dataSize = dataType == (byte)Bio2DACell.Bio2DADataType.TYPE_NAME ? 8 : 4;
                        byte[] celldata = new byte[dataSize];
                        Buffer.BlockCopy(data, curroffset, celldata, 0, dataSize);
                        Bio2DACell cell = new Bio2DACell(pcc, curroffset, dataType, celldata);
                        Cells[rowindex, colindex] = cell;
                        curroffset += dataSize;
                    }
                }
                PopulatedCellCount = RowCount * ColumnCount;  //Required for edits to write correct count if SaveToExport
            }
            else
            {
                IsIndexed   = true;
                curroffset += 4; //theres a 0 here for some reason
                cellcount   = BitConverter.ToInt32(data, curroffset);
                curroffset += 4;

                //curroffset += 4;
                while (PopulatedCellCount < cellcount)
                {
                    int index = BitConverter.ToInt32(data, curroffset);
                    int row   = index / ColumnCount;
                    int col   = index % ColumnCount;
                    curroffset += 4;
                    byte dataType = data[curroffset];
                    int  dataSize = dataType == (byte)Bio2DACell.Bio2DADataType.TYPE_NAME ? 8 : 4;
                    curroffset++;
                    var celldata = new byte[dataSize];
                    Buffer.BlockCopy(data, curroffset, celldata, 0, dataSize);
                    Bio2DACell cell = new Bio2DACell(pcc, curroffset, dataType, celldata);
                    this[row, col] = cell;
                    curroffset    += dataSize;
                }
            }
            //Console.WriteLine("Finished loading " + export.ObjectName);
        }
 internal string ReadName()
 {
     return(new NameReference(_package.GetNameEntry(_reader.ReadInt32()), _reader.ReadInt32()).Instanced);
 }
示例#4
0
        public static Dictionary <IEntry, List <string> > FindUsagesOfName(this IMEPackage pcc, string name)
        {
            var result = new Dictionary <IEntry, List <string> >();

            foreach (ExportEntry exp in pcc.Exports)
            {
                try
                {
                    //find header references
                    if (exp.ObjectName.Name == name)
                    {
                        result.AddToListAt(exp, "Header: Object Name");
                    }
                    if (exp.HasComponentMap && exp.ComponentMap.Any(kvp => kvp.Key.Name == name))
                    {
                        result.AddToListAt(exp, "Header: ComponentMap");
                    }

                    if ((!exp.IsDefaultObject && exp.IsA("Component") || pcc.Game == MEGame.UDK && exp.ClassName.EndsWith("Component")) &&
                        exp.ParentFullPath.Contains("Default__") &&
                        exp.DataSize >= 12 && BitConverter.ToInt32(exp.Data, 4) is int nameIdx && pcc.IsName(nameIdx) &&
                        pcc.GetNameEntry(nameIdx) == name)
                    {
                        result.AddToListAt(exp, "Component TemplateName (0x4)");
                    }

                    //find property references
                    findPropertyReferences(exp.GetProperties(), exp, false, "Property: ");

                    //find binary references
                    if (!exp.IsDefaultObject && ObjectBinary.From(exp) is { } objBin)
                    {
                        if (objBin is BioStage bioStage)
                        {
                            if (bioStage.length > 0 && name == "m_aCameraList")
                            {
                                result.AddToListAt(exp, "(Binary prop: m_aCameraList name)");
                            }
                            int i = 0;
                            foreach ((NameReference key, PropertyCollection props) in bioStage.CameraList)
                            {
                                if (key.Name == name)
                                {
                                    result.AddToListAt(exp, $"(Binary prop: m_aCameraList[{i}])");
                                }
                                findPropertyReferences(props, exp, false, "Binary prop: m_aCameraList[{i}].");
                                ++i;
                            }
                        }
                        else if (objBin is UScriptStruct scriptStruct)
                        {
                            findPropertyReferences(scriptStruct.Defaults, exp, false, "Binary Property:");
                        }
                        else
                        {
                            List <(NameReference, string)> names = objBin.GetNames(exp.FileRef.Game);
                            foreach ((NameReference nameRef, string propName) in names)
                            {
                                if (nameRef.Name == name)
                                {
                                    result.AddToListAt(exp, $"(Binary prop: {propName})");
                                }
                            }
                        }
                    }
                }
                catch
                {
                    result.AddToListAt(exp, "Exception occured while reading this export!");
                }
            }

            foreach (ImportEntry import in pcc.Imports)
            {
                try
                {
                    if (import.ObjectName.Name == name)
                    {
                        result.AddToListAt(import, "ObjectName");
                    }
                    if (import.PackageFile == name)
                    {
                        result.AddToListAt(import, "PackageFile");
                    }
                    if (import.ClassName == name)
                    {
                        result.AddToListAt(import, "Class");
                    }
                }
                catch (Exception e)
                {
                    result.AddToListAt(import, $"Exception occurred while reading this import: {e.Message}");
                }
            }

            return(result);

            void findPropertyReferences(PropertyCollection props, ExportEntry exp, bool isInImmutable = false, string prefix = "")
            {
                foreach (Property prop in props)
                {
                    if (!isInImmutable && prop.Name.Name == name)
                    {
                        result.AddToListAt(exp, $"{prefix}{prop.Name} name");
                    }
                    switch (prop)
                    {
                    case NameProperty nameProperty:
                        if (nameProperty.Value.Name == name)
                        {
                            result.AddToListAt(exp, $"{prefix}{nameProperty.Name} value");
                        }
                        break;

                    case DelegateProperty delegateProperty:
                        if (delegateProperty.Value.FunctionName.Name == name)
                        {
                            result.AddToListAt(exp, $"{prefix}{delegateProperty.Name} function name");
                        }
                        break;

                    case EnumProperty enumProperty:
                        if (pcc.Game >= MEGame.ME3 && !isInImmutable && enumProperty.EnumType.Name == name)
                        {
                            result.AddToListAt(exp, $"{prefix}{enumProperty.Name} enum type");
                        }
                        if (enumProperty.Value.Name == name)
                        {
                            result.AddToListAt(exp, $"{prefix}{enumProperty.Name} enum value");
                        }
                        break;

                    case StructProperty structProperty:
                        if (!isInImmutable && structProperty.StructType == name)
                        {
                            result.AddToListAt(exp, $"{prefix}{structProperty.Name} struct type");
                        }
                        findPropertyReferences(structProperty.Properties, exp, structProperty.IsImmutable, $"{prefix}{structProperty.Name}: ");
                        break;

                    case ArrayProperty <NameProperty> arrayProperty:
                        for (int i = 0; i < arrayProperty.Count; i++)
                        {
                            NameProperty nameProp = arrayProperty[i];
                            if (nameProp.Value.Name == name)
                            {
                                result.AddToListAt(exp, $"{prefix}{arrayProperty.Name}[{i}]");
                            }
                        }
                        break;

                    case ArrayProperty <EnumProperty> arrayProperty:
                        for (int i = 0; i < arrayProperty.Count; i++)
                        {
                            EnumProperty enumProp = arrayProperty[i];
                            if (enumProp.Value.Name == name)
                            {
                                result.AddToListAt(exp, $"{prefix}{arrayProperty.Name}[{i}]");
                            }
                        }
                        break;

                    case ArrayProperty <StructProperty> arrayProperty:
                        for (int i = 0; i < arrayProperty.Count; i++)
                        {
                            StructProperty structProp = arrayProperty[i];
                            findPropertyReferences(structProp.Properties, exp, structProp.IsImmutable, $"{prefix}{arrayProperty.Name}[{i}].");
                        }
                        break;
                    }
                }
            }
        }