示例#1
0
        int UnloadModule(ILua lua)
        {
            try
            {
                string module_name = lua.GetString(1);

                if (String.IsNullOrEmpty(module_name))
                {
                    throw new Exception("Module name is empty or null");
                }

                if (!module_contexts.ContainsKey(module_name))
                {
                    throw new Exception($"There is no loaded module with name { module_name }");
                }

                lua.PrintToConsole($"Unloading module { module_name } ...");

                WeakReference <GmodNetModuleAssemblyLoadContext> context_weak_reference = UnloadHelper(module_name);

                for (int i = 0; context_weak_reference.TryGetTarget(out _); i++)
                {
                    lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                    lua.GetField(-1, "collectgarbage");
                    lua.MCall(0, 0);
                    lua.Pop(1);

                    GC.Collect();
                    GC.WaitForPendingFinalizers();

                    if (i >= 300)
                    {
                        throw new Exception($"Module {module_name} can't be unloaded: there are remaining references or background threads still executing. " +
                                            $"Module resources can't be freed. Memory leak could occur. Game restart may be required.");
                    }
                }

                lua.PrintToConsole($"Module {module_name} was unloaded.");

                lua.PushBool(true);

                return(1);
            }
            catch (Exception e)
            {
                lua.PrintToConsole("Unable to unload module: exception was thrown");
                lua.PrintToConsole(e.ToString());

                lua.PushBool(false);

                return(1);
            }
        }
示例#2
0
        public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _)
        {
            TaskCompletionSource <bool> taskCompletion = new TaskCompletionSource <bool>();

            try
            {
                Random rand = new Random();

                int random_number = rand.Next(1, 500);

                lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                lua.GetField(-1, "tonumber");
                lua.PushString(random_number.ToString());
                try
                {
                    lua.MCall(1, 1);
                }
                catch (GmodLuaException)
                {
                    throw new MCallTestException("Exception was thrown by MCall, but it is not expected.");
                }
                int received_number = (int)lua.GetNumber(-1);
                if (received_number != random_number)
                {
                    throw new MCallTestException("Numbers mismatch.");
                }
                lua.Pop(2);

                string random_error_message = Guid.NewGuid().ToString();

                lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                lua.GetField(-1, "assert");
                lua.PushBool(false);
                lua.PushString(random_error_message);
                try
                {
                    lua.MCall(2, 0);
                }
                catch (GmodLuaException e)
                {
                    if (e.Message != random_error_message)
                    {
                        throw new MCallTestException("Error message is invalid");
                    }

                    taskCompletion.TrySetResult(true);
                }
                catch (Exception)
                {
                    throw new MCallTestException("Wrong exception type was thrown");
                }
            }
            catch (Exception e)
            {
                taskCompletion.TrySetException(new Exception[] { e });
            }

            return(taskCompletion.Task);
        }
示例#3
0
        public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _)
        {
            task_completion = new TaskCompletionSource <bool>();

            Random rand = new Random();

            int[] random_numbers = new int[1000];
            for (int i = 0; i < 1000; i++)
            {
                random_numbers[i] = rand.Next(2);
            }

            bool[] random_bools = new bool[1000];
            for (int i = 0; i < 1000; i++)
            {
                if (random_numbers[i] == 0)
                {
                    random_bools[i] = false;
                }
                else
                {
                    random_bools[i] = true;
                }
            }


            try
            {
                lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                for (int i = 0; i < 1000; i++)
                {
                    lua.PushBool(random_bools[i]);
                    lua.SetField(-2, this.uuid + "Bool" + i.ToString());
                }
                for (int i = 0; i < 1000; i++)
                {
                    lua.GetField(-1, this.uuid + "Bool" + i.ToString());
                    bool tmp = lua.GetBool(-1);
                    lua.Pop(1);

                    if (tmp != random_bools[i])
                    {
                        throw new PushBoolException(i, random_bools[i], tmp);
                    }
                }
                lua.Pop(1);

                task_completion.TrySetResult(true);
            }
            catch (Exception e)
            {
                task_completion.TrySetException(new Exception[] { e });
            }

            return(task_completion.Task);
        }
示例#4
0
        public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _)
        {
            try
            {
                Random rand = new Random();

                int random_number = rand.Next(1, 500);

                lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                lua.GetField(-1, "tonumber");
                lua.PushString(random_number.ToString());
                if (lua.PCall(1, 1, 0) != 0)
                {
                    throw new PCallTest_NoError_Exception("PCall returned nonzero error code");
                }
                double recieved_num = lua.GetNumber(-1);
                if (recieved_num != (double)random_number)
                {
                    throw new PCallTest_NoError_Exception("Recieved value is invalid");
                }
                lua.Pop(2);

                string random_error_msg = Guid.NewGuid().ToString();

                lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                lua.GetField(-1, "assert");
                lua.PushBool(false);
                lua.PushString(random_error_msg);
                if (lua.PCall(2, 0, 0) == 0)
                {
                    throw new PCallTest_Exception("assert(false, ...) didn't throw an error");
                }
                string res_err_msg = lua.GetString(-1);
                if (res_err_msg != random_error_msg)
                {
                    throw new PCallTest_Exception("Received error message is invalid");
                }
                lua.Pop(2);

                taskCompletion.TrySetResult(true);
            }
            catch (Exception e)
            {
                taskCompletion.TrySetException(new Exception[] { e });
            }

            return(taskCompletion.Task);
        }
示例#5
0
        public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _)
        {
            TaskCompletionSource <bool> taskCompletion = new TaskCompletionSource <bool>();

            try
            {
                lua.PushNumber(1);

                lua.PushString("Dima is the best boy.");

                lua.PushBool(true);

                lua.PushNil();

                if (!lua.IsType(-4, TYPES.NUMBER))
                {
                    throw new Exception("IsType returned false on NUMBER type");
                }

                if (!lua.IsType(-3, TYPES.STRING))
                {
                    throw new Exception("IsType returned false on STRING type");
                }

                if (!lua.IsType(-2, TYPES.BOOL))
                {
                    throw new Exception("IsType returned false on BOOL type");
                }

                if (!lua.IsType(-1, TYPES.NIL))
                {
                    throw new Exception("IsType returned false on NIL type");
                }

                lua.Pop(4);

                taskCompletion.TrySetResult(true);
            }
            catch (Exception e)
            {
                taskCompletion.TrySetException(new Exception[] { e });
            }

            return(taskCompletion.Task);
        }
示例#6
0
        int LoadModule(ILua lua)
        {
            try
            {
                string module_name = lua.GetString(1);

                lua.Pop(lua.Top());

                if (String.IsNullOrEmpty(module_name))
                {
                    throw new Exception("Module name is null or empty");
                }

                if (module_contexts.ContainsKey(module_name))
                {
                    throw new Exception($"Module with name {module_name} is already loaded");
                }

                GmodNetModuleAssemblyLoadContext module_context = new GmodNetModuleAssemblyLoadContext(module_name);

                Assembly module_assembly = module_context.LoadFromAssemblyPath(Path.GetFullPath("garrysmod/lua/bin/Modules/" + module_name + "/" + module_name + ".dll"));

                Type[] module_types = module_assembly.GetTypes().Where(t => typeof(IModule).IsAssignableFrom(t)).ToArray();

                List <IModule> modules = new List <IModule>();

                List <GCHandle> gc_handles = new List <GCHandle>();

                foreach (Type t in module_types)
                {
                    IModule current_module = (IModule)Activator.CreateInstance(t);
                    modules.Add(current_module);
                    gc_handles.Add(GCHandle.Alloc(current_module));
                }

                if (modules.Count == 0)
                {
                    throw new Exception($"Module {module_name} does not contain any implementations of the IModule interface.");
                }

                lua.PrintToConsole("Loading modules from " + module_name + ".");
                lua.PrintToConsole("Number of the IModule interface implementations: " + modules.Count);

                foreach (IModule m in modules)
                {
                    lua.PrintToConsole("Loading class-module " + m.ModuleName + " version " + m.ModuleVersion + "...");
                    m.Load(lua, isServerSide, module_context);
                    lua.PrintToConsole("Class-module " + m.ModuleName + " was loaded.");
                }

                module_contexts.Add(module_name, Tuple.Create(module_context, gc_handles));

                lua.PushBool(true);

                return(1);
            }
            catch (Exception e)
            {
                lua.PrintToConsole("Unable to load module: exception was thrown");
                lua.PrintToConsole(e.ToString());

                lua.PushBool(false);

                return(1);
            }
        }
示例#7
0
        public void Load(ILua lua, bool is_serverside, ModuleAssemblyLoadContext assembly_context)
        {
            // create usertype identifier
            UserType_Id = lua.CreateMetaTable("Example_UserType");
            // set meta-methods
            // see http://www.tutorialspoint.com/lua/lua_metatables.htm for all meta-methods
            // also checkout https://www.lua.org/pil/13.html for explanation about meta-methods/tables

            // __index method
            // __index is called when you trying to index usertype ex:
            // MyCSString.Length
            // MyCSString:ToCharArray()
            // FindMetaTable("Example_UserType").ToCharArray(MyCSString)
            lua.PushManagedFunction((lua) =>
            {
                IntPtr ptr = lua.GetUserType(1, UserType_Id);
                if (ptr != IntPtr.Zero)
                {
                    string indexingname = lua.GetString(2);
                    switch (indexingname)
                    {
                    // pushing simple number
                    case "Length":
                        GCHandle gCHandle = GCHandle.FromIntPtr(ptr);
                        string csString   = (string)gCHandle.Target;
                        lua.PushNumber(csString.Length);
                        break;

                    // pushing function
                    case "ToCharArray":
                        lua.PushManagedFunction((lua) =>
                        {
                            IntPtr ptr        = lua.GetUserType(1, UserType_Id);
                            GCHandle gCHandle = GCHandle.FromIntPtr(ptr);
                            string csString   = (string)gCHandle.Target;
                            lua.CreateTable();
                            char[] charArray = csString.ToCharArray();
                            for (int i = 0; i < charArray.Length; i++)
                            {
                                lua.PushNumber(i);
                                lua.PushString(charArray[i].ToString());
                                lua.SetTable(-3);
                            }
                            return(1);
                        });
                        break;

                    case "Clone":
                        lua.PushManagedFunction((lua) =>
                        {
                            IntPtr ptr1        = lua.GetUserType(1, UserType_Id);
                            GCHandle gCHandle1 = GCHandle.FromIntPtr(ptr1);
                            string csString1   = (string)gCHandle1.Target;
                            string csString2   = (string)csString1.Clone();
                            GCHandle gCHandle2 = GCHandle.Alloc(csString2, GCHandleType.Weak);
                            IntPtr ptr2        = GCHandle.ToIntPtr(gCHandle2);
                            lua.PushUserType(ptr2, UserType_Id);
                            return(1);
                        });
                        break;

                    case "IndexOf":
                        lua.PushManagedFunction((lua) =>
                        {
                            IntPtr ptr        = lua.GetUserType(1, UserType_Id);
                            GCHandle gCHandle = GCHandle.FromIntPtr(ptr);
                            string csString   = (string)gCHandle.Target;

                            string toFind;
                            if (lua.IsType(2, TYPES.STRING))
                            {
                                toFind = lua.GetString(2);
                            }
                            else if (lua.IsType(2, UserType_Id))
                            {
                                IntPtr ptr2        = lua.GetUserType(2, UserType_Id);
                                GCHandle gCHandle2 = GCHandle.FromIntPtr(ptr2);
                                toFind             = (string)gCHandle2.Target;
                            }
                            else
                            {
                                return(0);
                            }

                            int indexOf = csString.IndexOf(toFind);
                            lua.PushNumber(indexOf);
                            return(1);
                        });
                        break;

                    case "Contains":
                        lua.PushManagedFunction((lua) =>
                        {
                            IntPtr ptr        = lua.GetUserType(1, UserType_Id);
                            GCHandle gCHandle = GCHandle.FromIntPtr(ptr);
                            string csString   = (string)gCHandle.Target;

                            string toFind;
                            if (lua.IsType(2, TYPES.STRING))
                            {
                                toFind = lua.GetString(2);
                            }
                            else if (lua.IsType(2, UserType_Id))
                            {
                                IntPtr ptr2        = lua.GetUserType(2, UserType_Id);
                                GCHandle gCHandle2 = GCHandle.FromIntPtr(ptr2);
                                toFind             = (string)gCHandle2.Target;
                            }
                            else
                            {
                                return(0);
                            }

                            bool contains = csString.Contains(toFind);
                            lua.PushBool(contains);
                            return(1);
                        });
                        break;

                    default:
                        lua.PushNil();
                        break;
                    }
                }
                else
                {
                    Console.WriteLine("nil passed to __index");
                    lua.PushNil();
                }
                // function will return 1 result
                return(1);
            });
            lua.SetField(-2, "__index");

            lua.PushManagedFunction((lua) =>
            {
                // 1 - stands for 1st passed to function argument
                IntPtr ptr = lua.GetUserType(1, UserType_Id);
                if (ptr != IntPtr.Zero)
                {
                    GCHandle gCHandle = GCHandle.FromIntPtr(ptr);
                    string csString   = (string)gCHandle.Target;
                    lua.PushString(csString);
                }
                else
                {
                    Console.WriteLine("nil passed to __tostring");
                    lua.PushNil();
                }
                return(1);
            });
            lua.SetField(-2, "__tostring");

            // equal (==) method
            lua.PushManagedFunction((lua) =>
            {
                IntPtr ptr1 = lua.GetUserType(1, UserType_Id);
                IntPtr ptr2 = lua.GetUserType(2, UserType_Id);
                // if we have same pointers, then objects are same
                if (ptr1 == ptr2)
                {
                    lua.PushBool(true);
                }
                // check if both pointers not zero
                else if (ptr1 != IntPtr.Zero && ptr2 != IntPtr.Zero)
                {
                    GCHandle gCHandle1 = GCHandle.FromIntPtr(ptr1);
                    GCHandle gCHandle2 = GCHandle.FromIntPtr(ptr2);
                    string csString1   = (string)gCHandle1.Target;
                    string csString2   = (string)gCHandle2.Target;
                    lua.PushBool(csString1 == csString2);
                }
                // some of pointers is Zero, we'll not compare them
                else
                {
                    lua.PushBool(false);
                }
                return(1);
            });
            lua.SetField(-2, "__eq");

            // Dispose() in lua
            lua.PushManagedFunction((lua) =>
            {
                // 1 - stands for 1st passed to function argument
                IntPtr ptr = lua.GetUserType(1, UserType_Id);
                if (ptr != IntPtr.Zero)
                {
                    GCHandle gCHandle = GCHandle.FromIntPtr(ptr);
                    string csString   = (string)gCHandle.Target;
                    Console.WriteLine($"csString ({csString}) is garbage collected");
                    gCHandle.Free();
                }
                else
                {
                    Console.WriteLine("nil passed to __gc");
                }
                return(0);
            });
            lua.SetField(-2, "__gc");
            lua.Pop();

            // now we need to somehow create it
            lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
            lua.PushManagedFunction((lua) =>
            {
                string csString   = lua.GetString(1);
                GCHandle gCHandle = GCHandle.Alloc(csString, GCHandleType.Weak);
                IntPtr ptr        = GCHandle.ToIntPtr(gCHandle);
                lua.PushUserType(ptr, UserType_Id);
                return(1);
            });
            lua.SetField(-2, "CreateCSString");
            lua.Pop();
        }
示例#8
0
        public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _)
        {
            try
            {
                Random rand = new Random();

                int    curr_type;
                string curr_name;

                lua.PushNumber(rand.NextDouble());
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.NUMBER || curr_name != "number")
                {
                    throw new CheckTypeException("number");
                }
                lua.Pop(1);


                lua.PushString(Guid.NewGuid().ToString());
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.STRING || curr_name != "string")
                {
                    throw new CheckTypeException("string");
                }
                lua.Pop(1);


                lua.PushBool(true);
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.BOOL || curr_name != "bool")
                {
                    throw new CheckTypeException("bool");
                }
                lua.Pop(1);


                lua.PushNil();
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.NIL || curr_name != "nil")
                {
                    throw new CheckTypeException("nil");
                }
                lua.Pop(1);


                lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.TABLE || curr_name != "table")
                {
                    throw new CheckTypeException("table");
                }
                lua.Pop(1);


                lua.PushVector(new Vector3((float)rand.NextDouble()));
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.Vector || curr_name != "vector")
                {
                    throw new CheckTypeException("vector");
                }
                lua.Pop(1);


                lua.PushAngle(new Vector3((float)rand.NextDouble()));
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.ANGLE || curr_name != "angle")
                {
                    throw new CheckTypeException("angle");
                }
                lua.Pop(1);


                lua.PushManagedFunction(this.test_func);
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.FUNCTION || curr_name != "function")
                {
                    throw new CheckTypeException("function");
                }
                lua.Pop(1);



                taskCompletion.TrySetResult(true);
            }
            catch (Exception e)
            {
                taskCompletion.TrySetException(new Exception[] { e });
            }

            return(taskCompletion.Task);
        }