public RunImport Import(WorldInfo world)
        {
            _logger.LogInformation($"Import started for world {world.Name}.");

            var run = new RunImport(world);

            run.Dimensions   = _dimensionLoader.Load(world);
            run.Stats        = _statsLoader.Load(world);
            run.Achievements = _achievementLoader.Load(world);
            run.Logs         = _logLoader.Load(run);
            run.EndScreens   = _playerNbtLoader.Load(world);
            run.NbtData      = _nbtLoader.Load(world);

            _logger.LogInformation($"Import finished for world {world.Name}.");
            return(run);
        }
 /// <summary>
 /// Loads log
 /// </summary>
 /// <param name="url">Url</param>
 /// <returns>Log reader</returns>
 public static object LoadLog(this string url)
 {
     return(listLoader.Load(url));
 }