private void SaveAll() { foreach (var entry in _listProvider.Data.ToArray()) { _listProvider.RemoveEntry(entry); } foreach (var item in Items) { _listProvider.AddEntry(item.SavedServerEntry); } }
private void AddEditServerCallbackAction(MultiplayerAddEditServerState.AddOrEditCallback obj) { if (obj == null) { return; //Cancelled. } if (!obj.IsNew) { for (var index = 0; index < Items.Length; index++) { var entry = Items[index]; if (entry.SavedServerEntry.InternalIdentifier.Equals(obj.Entry.InternalIdentifier)) { var newEntry = new GuiServerListEntryElement(entry.ServerTypeImplementation, obj.Entry); Items[index] = newEntry; newEntry.PingAsync(false); _listProvider.RemoveEntry(entry.SavedServerEntry); _listProvider.AddEntry(obj.Entry); _listProvider.MoveEntry(entry.SavedServerEntry.ListIndex, obj.Entry); break; } } } else { _listProvider.AddEntry(obj.Entry); } SaveAll(); Reload(); }
private void SaveAll() { foreach (var entry in _listProvider.Data.ToArray()) { _listProvider.RemoveEntry(entry); } foreach (var item in Items) { _listProvider.AddEntry(item.SavedServerEntry); } /*Alex.UIThreadQueue.Enqueue(() => * { * * });*/ }
private void SaveServer(string name, string hostname, ushort port) { var entry = new SavedServerEntry() { Name = name, Host = hostname, Port = port, ServerType = (_serverTypeGroup.CheckedControl == _bedrockEditionButton ? ServerType.Bedrock : ServerType.Java), CachedIcon = _entry?.CachedIcon ?? null, ListIndex = _entry?.ListIndex ?? -1 }; if (_entry != null) { _savedServersStorage.RemoveEntry(_entry); } _savedServersStorage.AddEntry(entry); InvokeCallback(entry); }