public MainForm(ILevelDesignController designControl, FilerController filerControl) { DesignController = designControl; FilerControl = filerControl; InitializeComponent(); FileSave += new FileHandled(Save); FileLoad += new FileHandled(ToLoad); SetFile += new FileHandled(SetLoaded); }
public MainForm(ILevelDesignController designControl, FileHandlerController filerControl, GameBoardForm gameBoard) { DesignController = designControl; FilerControl = filerControl; GameBoard = gameBoard; FileSave += new FileHandled(Save); FileLoad += new FileHandled(ToLoad); SetFile += new FileHandled(SetLoaded); LoadGame += new FileHandled(toLoadGame); SaveGame += new FileHandled(toSaveGame); SetSaveFile += new FileHandled(saveFile); MapTest += new FileHandled(levelToGame); InitializeComponent(); GameBoard.setParent(this); }
public BaseForm(GameBoardForm gameBoard, FilerController filerControl, ILevelDesignController designControl) { GameBoard = gameBoard; FilerControl = filerControl; DesignControl = designControl; FileSave += new FileHandled(ToSave); FileLoad += new FileHandled(ToLoad); SetFile += new FileHandled(SetLoaded); LoadGame += new FileHandled(ToLoadGame); LoadGameState += new FileHandled(ToLoadGameState); SetSaveFile += new FileHandled(SaveFile); MapTest += new FileHandled(LevelToGame); InitializeComponent(); GameBoard.SetParent(this); }