public override void Execute() { var gameModel = GetModel <IGameModel>(); ILUIKit.GetPanel <UITetrisPanel>() .ShowRankUI(gameModel.Score.Value, gameModel.HighScore.Value, gameModel.NumbersGame.Value); }
//方块落下来了 public void FallDown() { currentShape = null; var tetrisPanel = ILUIKit.GetPanel <UITetrisPanel>(); var gameModel = mControllerNode.GetModel <IGameModel>(); if (gameModel.isDataUpdate) { tetrisPanel.UpdateGameUI(gameModel.Score.Value, gameModel.HighScore.Value); } foreach (Transform t in blockHolder) { if (t.childCount <= 1) { Object.Destroy(t.gameObject); } } if (gameModel.IsGameOver()) { PauseGame(); tetrisPanel.ShowGameOverUI(gameModel.Score.Value); } }
void OnStart() { UIKit.Root.SetResolution(640, 1136, 1); ResKit.Init(); ILUIKit.OpenPanel <UITetrisPanel>(); }
public override void Execute() { SendCommand <PlayCursorSoundCommand>(); ILUIKit.GetPanel <UITetrisPanel>() .DoBeforeLeavingPlay(); SendCommand(new EnteringMenuCommand()); }
void OnStart() { // Code Here RankButton.onClick.AddListener(() => SendCommand(new OnRankButtonClickCommand())); SettingButton.onClick.AddListener(() => { AudioKit.PlaySound("Cursor_002"); ILUIKit.GetPanel <UITetrisPanel>() .SettingUI.Show(); }); StartButton.onClick.AddListener(() => SendCommand(new StartGameCommand())); }
public override void Execute() { var panel = ILUIKit.GetPanel <UITetrisPanel>(); panel.LogoName.Show(); panel.LogoName.DOAnchorPosY(-160.3f, 0.5f); panel.MenuUI.Show(); (panel.MenuUI.transform as RectTransform) .DOAnchorPosY(66.64f, 0.5f); SendCommand(new CameraZoomOutCommand(panel.MainCamera)); }
private void InputControl() { var tetrisPanel = ILUIKit.GetPanel <UITetrisPanel>(); //if (isSpeedup) return; float h = 0; if (Input.GetKeyDown(KeyCode.LeftArrow)) { h = -1; } else if (Input.GetKeyDown(KeyCode.RightArrow)) { h = 1; } if (h != 0) { Vector3 pos = transform.position; pos.x += h; transform.position = pos; if (tetrisPanel.Model.IsValidMapPosition(this.transform) == false) { pos.x -= h; transform.position = pos; } else { mControllerNode.SendCommand <PlayControllerSoundCommand>(); } } if (Input.GetKeyDown(KeyCode.UpArrow)) { transform.RotateAround(pivot.position, Vector3.forward, -90); if (tetrisPanel.Model.IsValidMapPosition(this.transform) == false) { transform.RotateAround(pivot.position, Vector3.forward, 90); } else { mControllerNode.SendCommand <PlayControllerSoundCommand>(); } } if (Input.GetKeyDown(KeyCode.DownArrow)) { isSpeedup = true; stepTime /= multiple; } }
public override void Execute() { var tetrisPanel = ILUIKit.GetPanel <UITetrisPanel>(); var model = this.GetModel <IGameModel>(); SendCommand <PlayCursorSoundCommand>(); tetrisPanel.LogoName.DOAnchorPosY(160.4f, 0.5f) .OnComplete(() => tetrisPanel.LogoName.Hide()); (tetrisPanel.MenuUI.transform as RectTransform) .DOAnchorPosY(-66.64f, 0.5f) .OnComplete(() => tetrisPanel.MenuUI.Hide()); tetrisPanel.DoBeforeEnteringPlay(); tetrisPanel.ShowGameUI(model.Score.Value, model.HighScore.Value); SendCommand(new CameraZoomInCommand(tetrisPanel.MainCamera)); tetrisPanel.gameManager.StartGame(); }
private void Fall() { var tetrisPanel = ILUIKit.GetPanel <UITetrisPanel>(); Vector3 pos = transform.position; pos.y -= 1; transform.position = pos; if (tetrisPanel.Model.IsValidMapPosition(transform) == false) { pos.y += 1; transform.position = pos; isPause = true; bool isLineclear = tetrisPanel.Model.PlaceShape(this.transform); if (isLineclear) { mControllerNode.SendCommand <PlayLineClearSoundCommand>(); } gameManager.FallDown(); return; } mControllerNode.SendCommand <PlayDropSoundCommand>(); }
public override void Execute() { ILUIKit.GetPanel <UITetrisPanel>().Model.ClearData(); SendCommand(new OnRankButtonClickCommand()); }