示例#1
0
        /// <inheritdoc cref="IStateStore.PruneStates(IImmutableSet{HashDigest{SHA256}})"/>
        public void PruneStates(IImmutableSet <HashDigest <SHA256> > survivingStateRootHashes)
        {
            // TODO: As MerkleTrie now have two levels of Merkle trees (one for accounts and one for
            // Bencodex values), it needs to be fixed so that it can prune offloaded Bencodex
            // values too.  https://github.com/planetarium/libplanet/issues/1653
            var stopwatch = new Stopwatch();

            _logger.Verbose($"Started {nameof(PruneStates)}()");
            var survivalNodes = new HashSet <HashDigest <SHA256> >();

            foreach (HashDigest <SHA256> stateRootHash in survivingStateRootHashes)
            {
                var stateTrie = new MerkleTrie(
                    _stateKeyValueStore,
                    new HashNode(stateRootHash),
                    _secure
                    );
                _logger.Debug("Started to iterate hash nodes.");
                stopwatch.Start();
                foreach (HashDigest <SHA256> nodeHash in stateTrie.IterateHashNodes())
                {
                    survivalNodes.Add(nodeHash);
                }

                _logger.Debug(
                    "Finished to iterate hash nodes (elapsed: {ElapsedMilliseconds} ms).",
                    stopwatch.ElapsedMilliseconds);
                stopwatch.Stop();
            }

            _logger.Debug("{Count} hash nodes will survive.", survivalNodes.Count);

            // Clean up nodes.
            long deleteCount = 0;

            _logger.Debug("Started to clean up states.");
            stopwatch.Restart();
            foreach (var stateKey in _stateKeyValueStore.ListKeys())
            {
                // FIXME: Bencodex fingerprints also should be tracked.
                //        https://github.com/planetarium/libplanet/issues/1653
                if (stateKey.Length != HashDigest <SHA256> .Size ||
                    survivalNodes.Contains(new HashDigest <SHA256>(stateKey.ByteArray)))
                {
                    continue;
                }

                _stateKeyValueStore.Delete(stateKey);
                ++deleteCount;
            }

            _logger.Debug(
                "Finished to clean up {DeleteCount} state hashes " +
                "(elapsed: {ElapsedMilliseconds} ms).",
                deleteCount,
                stopwatch.ElapsedMilliseconds);
            stopwatch.Stop();
        }
示例#2
0
        public void Delete(string id)
        {
            if (string.IsNullOrEmpty(id))
            {
                throw new ArgumentNullException(nameof(id));
            }

            _rawStore.Delete(id);
        }
示例#3
0
        public void PruneStates(IImmutableSet <HashDigest <SHA256> > survivingStateRootHashes)
        {
            var stopwatch = new Stopwatch();

            _logger.Verbose($"Started {nameof(PruneStates)}()");
            var survivalNodes = new HashSet <HashDigest <SHA256> >();

            foreach (HashDigest <SHA256> stateRootHash in survivingStateRootHashes)
            {
                var stateTrie = new MerkleTrie(
                    _stateKeyValueStore,
                    new HashNode(stateRootHash),
                    _secure
                    );
                _logger.Debug("Started to iterate hash nodes.");
                stopwatch.Start();
                foreach (HashDigest <SHA256> nodeHash in stateTrie.IterateHashNodes())
                {
                    survivalNodes.Add(nodeHash);
                }

                _logger.Debug(
                    "Finished to iterate hash nodes (elapsed: {ElapsedMilliseconds} ms).",
                    stopwatch.ElapsedMilliseconds);
                stopwatch.Stop();
            }

            _logger.Debug("{Count} hash nodes will survive.", survivalNodes.Count);

            // Clean up nodes.
            long deleteCount = 0;

            _logger.Debug("Started to clean up states.");
            stopwatch.Restart();
            foreach (var stateKey in _stateKeyValueStore.ListKeys())
            {
                if (survivalNodes.Contains(new HashDigest <SHA256>(stateKey)))
                {
                    continue;
                }

                _stateKeyValueStore.Delete(stateKey);
                ++deleteCount;
            }

            _logger.Debug(
                "Finished to clean up {DeleteCount} state hashes " +
                "(elapsed: {ElapsedMilliseconds} ms).",
                deleteCount,
                stopwatch.ElapsedMilliseconds);
            stopwatch.Stop();
        }
        public void EnsureRemoved(string serviceName, string hostName, int port, bool useTls)
        {
            string key = CreateKey(serviceName, hostName, port, useTls);

            _keyValueStore.Delete(key);
        }
示例#5
0
 public void Delete(byte[] key)
 {
     _keyValueStore.Delete(key);
     _cache.Remove(key);
 }
示例#6
0
 public async Task Delete(string key) => await store.Delete(key);
示例#7
0
        public void PruneStates(ImmutableHashSet <HashDigest <SHA256> > excludeBlockHashes)
        {
            var stopwatch = new Stopwatch();

            Log.Verbose($"Started {nameof(PruneStates)}()");
            var excludeNodes = new HashSet <HashDigest <SHA256> >();

            foreach (var blockHash in excludeBlockHashes)
            {
                if (!_stateHashKeyValueStore.Exists(blockHash.ToByteArray()))
                {
                    continue;
                }

                byte[] stateRootHashBytes = _stateHashKeyValueStore.Get(blockHash.ToByteArray());
                var    stateTrie          = new MerkleTrie(
                    _stateKeyValueStore,
                    new HashNode(new HashDigest <SHA256>(stateRootHashBytes)),
                    _secure);
                Log.Debug("Started to iterate hash nodes.");
                stopwatch.Start();
                foreach (HashDigest <SHA256> nodeHash in stateTrie.IterateHashNodes())
                {
                    excludeNodes.Add(nodeHash);
                }

                Log.Debug(
                    "Finished to iterate hash nodes (elapsed: {ElapsedMilliseconds} ms).",
                    stopwatch.ElapsedMilliseconds);
                stopwatch.Stop();
            }

            Log.Debug("{Count} hash nodes are excluded.", excludeNodes.Count);

            // Clean up nodes.
            long deleteCount = 0;

            Log.Debug("Started to clean up states.");
            stopwatch.Restart();
            foreach (var stateKey in _stateKeyValueStore.ListKeys())
            {
                if (excludeNodes.Contains(new HashDigest <SHA256>(stateKey)))
                {
                    continue;
                }

                _stateKeyValueStore.Delete(stateKey);
                ++deleteCount;
            }

            Log.Debug(
                "Finished to clean up {DeleteCount} state hashes " +
                "(elapsed: {ElapsedMilliseconds} ms).",
                deleteCount,
                stopwatch.ElapsedMilliseconds);
            stopwatch.Stop();

            // Clean up state root hashes.
            deleteCount = 0;
            Log.Debug("Started to clean up state hashes.");
            stopwatch.Restart();
            foreach (var stateHashKey in _stateHashKeyValueStore.ListKeys())
            {
                if (excludeBlockHashes.Contains(new HashDigest <SHA256>(stateHashKey)))
                {
                    continue;
                }

                _stateHashKeyValueStore.Delete(stateHashKey);
                ++deleteCount;
            }

            Log.Debug(
                "Finished to clean up {DeleteCount} states (elapsed: {ElapsedMilliseconds} ms).",
                deleteCount,
                stopwatch.ElapsedMilliseconds);
            stopwatch.Stop();
        }