/// <summary> /// Serves as a hash function for a particular type. /// </summary> /// <returns> /// A hash code for the current <see cref="T:System.Object"/>. /// </returns> /// <filterpriority>2</filterpriority> public override int GetHashCode() { unchecked { return((_isReadOnly.GetHashCode() * 397) ^ (_definition?.GetHashCode() ?? 0)); } }