private StarveGameRules( IJsonDataResolver dataResolver, ITypeResolver typeResolver ) : base(dataResolver, typeResolver) { }
protected GameRules(IJsonDataResolver dataResolver = null, ITypeResolver typeResolver = null) { _dataResolver = dataResolver ?? new JsonDataResolver(); _typeResolver = typeResolver ?? new TypeResolver(); }
private GreatCivilizationRules( IJsonDataResolver dataResolver, ITypeResolver typeResolver ) : base(dataResolver, typeResolver) { }
private StarveGameRules(IJsonDataResolver dataResolver, ITypeResolver typeResolver) : base(dataResolver, typeResolver) { }
private GreatCivilizationRules(IJsonDataResolver dataResolver, ITypeResolver typeResolver) : base(dataResolver, typeResolver) { }