/// <summary>
 /// Gets the route for tunneling events from the specified interactive.
 /// </summary>
 /// <param name="interactive">The interactive.</param>
 /// <returns>The event route.</returns>
 internal static IEnumerable <IInteractive> GetTunnelEventRoute(this IInteractive interactive)
 {
     return(interactive.GetBubbleEventRoute().Reverse());
 }