/// <summary> /// clicks html document object in a way depending on clickerInput /// </summary> /// <param name="clickerInput">bool if clicker enabled</param> /// <param name="inputCorrection">bool if correction enabled</param> public async Task ClickPlayIconAsync(bool clickerInput, bool inputCorrection) { _log.Called(clickerInput, inputCorrection); try { if (!clickerInput) { //TODO: find the way to do it with JS } else { await _inputService.ClickPlayInputAsync(inputCorrection); } } catch (Exception e) { _log.Error(e.Message); } }