示例#1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetMouseButton(0))
     {
         var mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
         var mousePos2d = new Vector2(mousePosition.x, mousePosition.y);
         inputReceiver.Fire(mousePos2d);
     }
 }