示例#1
0
 internal bool IsJumpPressed()
 {
     if (BlockInput)
     {
         return(false);
     }
     return(input.GetButtonDown("Jump"));
 }
示例#2
0
 void Update()
 {
     if (input.GetButtonDown("Menu"))
     {
         canvas.enabled = !canvas.enabled;
         panel.gameObject.SetActive(canvas.enabled);
         if (canvas.enabled)
         {
             TimeManager.Instance.Pause();
         }
         else
         {
             TimeManager.Instance.Unpause();
         }
     }
 }