public MutationLibrary(IConnectionProcessor connectionProcessor, INodeProcessor nodeProcessor, IInnovationController innovationController) { _connectionProcessor = connectionProcessor; _nodeProcessor = nodeProcessor; _innovationController = innovationController; if (Mutations.Count != 0) { return; } BuildLibrary(); //_mutations = _mutations.OrderByDescending(m => m.GetWeight).ToList(); _totalWeight = (int)Mutations.Sum(m => m.GetWeight); }
public AddConnectionMutation(IConnectionProcessor connectionProcessor, IInnovationController innovationController) { _connectionProcessor = connectionProcessor; _innovationController = innovationController; }
public AddNodeMutation(INodeProcessor nodeProcessor, IInnovationController innovationController, IConnectionProcessor connectionProcessor) { _nodeProcessor = nodeProcessor; _innovationController = innovationController; _connectionProcessor = connectionProcessor; }