private void InitialiseWeights(IInitialiser <float> initialiser, int amountOfWeights) { Weights = new float[amountOfWeights]; for (var weight = 0; weight < amountOfWeights; weight++) { Weights[weight] = initialiser.GenerateNewValue(); } }
private void InitialiseBias(IInitialiser <float> initialiser) { Bias = initialiser.GenerateNewValue(); }