示例#1
0
 /// <summary> Конструктор с кошелем игрока </summary>
 public Happy(IPlayer player, IInfoSoft soft) : base()
 {
     _wallet = player;
     _soft   = soft;
     _happy  = player;
     _states = player;
     _score  = player;
 }
示例#2
0
 public Events(IDateTimerEvent timer, IPlayer player, IOtherSoftChange softChange, IInfoSoft soft, IInfoComputer infoComputer) : base()
 {
     _wallet             = player;
     _score              = player;
     _otherSoftChange    = softChange;
     _infoSoft           = soft;
     _infoComputer       = infoComputer;
     timer.NextDayEvent += DayUpdate;
 }