protected virtual void Dispose(bool disposing) { if (!disposed) { if (disposing) { identityUnitOfWork.Dispose(); } disposed = true; } }
protected virtual void Dispose(bool disposing) { if (_disposed) { return; } _unitOfWork.Dispose(); _disposed = true; }
public void Dispose() { _unitOfWork.Dispose(); }
public void Dispose() { _unitOfWork.Dispose(); _identityUnitOfWork.Dispose(); }
public void Dispose() { _db.Dispose(); }
public void Dispose() { unit.Dispose(); }