public CodeCompletionListItemProvider(string autoCompleteWord) { _textFormatter = new CodeCompletionTextFormatter(autoCompleteWord); _icons = UnityEditorCompositionContainer.GetExportedValue<IIcons>(); // Todo: Transfer session data to CodeCompletionListItem items if (_debug) { // For test input we use icon names: Icons icons = _icons as Icons; string[] iconFilePaths = icons.GetIconFilePaths(); _items = new List<IListItem>(); for (int i = 0; i < iconFilePaths.Length; i++) { string iconFilename = Path.GetFileNameWithoutExtension(iconFilePaths[i % iconFilePaths.Length]); string iconType = iconFilename.Substring(12, iconFilename.Length - 12); // remove 'Icons.16x16.' string itemText = string.Format("{0}", iconType); if (_textFormatter.CanBeAutoCompleted(itemText)) { _items.Add(new CodeCompletionListItem(itemText, iconFilename, null)); } } } }
public CodeCompletionListItemProvider(string autoCompleteWord) { _textFormatter = new CodeCompletionTextFormatter(autoCompleteWord); _icons = UnityEditorCompositionContainer.GetExportedValue <IIcons>(); // Todo: Transfer session data to CodeCompletionListItem items if (_debug) { // For test input we use icon names: Icons icons = _icons as Icons; string[] iconFilePaths = icons.GetIconFilePaths(); _items = new List <IListItem>(); for (int i = 0; i < iconFilePaths.Length; i++) { string iconFilename = Path.GetFileNameWithoutExtension(iconFilePaths[i % iconFilePaths.Length]); string iconType = iconFilename.Substring(12, iconFilename.Length - 12); // remove 'Icons.16x16.' string itemText = string.Format("{0}", iconType); if (_textFormatter.CanBeAutoCompleted(itemText)) { _items.Add(new CodeCompletionListItem(itemText, iconFilename, null)); } } } }
public CodeCompletionListItemGUI(int itemHeight, CodeCompletionListItemProvider owner) { ItemHeight = itemHeight; _owner = owner; _icons = UnityEditorCompositionContainer.GetExportedValue <IIcons>(); GUISkin skin = UnityEditorCompositionContainer.GetExportedValue <IGUISkinProvider>().GetGUISkin(); _text = skin.GetStyle("ListText"); _textSelected = skin.GetStyle("ListTextSelected"); _text.richText = true; _textSelected.richText = true; }
public CodeCompletionListItemGUI(int itemHeight, CodeCompletionListItemProvider owner) { ItemHeight = itemHeight; _owner = owner; _icons = UnityEditorCompositionContainer.GetExportedValue<IIcons>(); GUISkin skin = UnityEditorCompositionContainer.GetExportedValue<IGUISkinProvider>().GetGUISkin(); _text = skin.GetStyle("ListText"); _textSelected = skin.GetStyle("ListTextSelected"); _text.richText = true; _textSelected.richText = true; }