public static async ValueTask <ShadowDepthWrapper> NewShadowDepthWrapper( Material baseMaterial, Scene scene, IIOptionShadowDepthMaterial options = null ) { var entity = await EventHorizonBlazorInterop.New( new string[] { "BABYLON", "ShadowDepthWrapper" }, baseMaterial, scene, options ); return(new ShadowDepthWrapper(entity)); }
public ShadowDepthWrapper( Material baseMaterial, Scene scene, IIOptionShadowDepthMaterial options = null ) { var entity = EventHorizonBlazorInterop.New( new string[] { "BABYLON", "ShadowDepthWrapper" }, baseMaterial, scene, options ); ___guid = entity.___guid; }