private void OnLayoutRestored(string layout) { var existing = _config.GetValue(Sections.GENERAL, Keys.LAST_LAYOUT); _config.SetValue(Sections.GENERAL, Keys.LAST_LAYOUT, layout); _config.Persist(); if (existing == layout) { return; } _trayIcon.ShowBalloonTipFor( 10000, "Tip", $"The layout '{layout}' can be quickly restored by double-clicking the Ghoul icon", ToolTipIcon.Info ); }
public void Add(string key, string value) { _iniFile.SetValue(_section, key, value); }