示例#1
0
 public override void ChangeCursorType(IHistoryCursor thc)
 {
     uctg.OnTravelSelectionChanged -= Uctg_OnTravelSelectionChanged;
     uctg = thc;
     uctg.OnTravelSelectionChanged += Uctg_OnTravelSelectionChanged;
 }
示例#2
0
 public override void ChangeCursorType(IHistoryCursor thc)
 {
     uctg.OnTravelSelectionChanged -= Display;
     uctg = thc;
     uctg.OnTravelSelectionChanged += Display;
 }
示例#3
0
        }                                                                 // set on/off transparency of components - occurs before SetCursor/LoadLayout/InitialDisplay in a pop out form

        public virtual void SetCursor(IHistoryCursor cur)
        {
            uctg = cur;
        }                                                                       // cursor is set..  Most UCs don't need to implement this.
示例#4
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 public override void ChangeCursorType(IHistoryCursor thc)
 {
     uctg = thc;
 }
示例#5
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 public virtual void ChangeCursorType(IHistoryCursor thc)
 {
 }                                                                // optional, cursor has changed
示例#6
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 public override void SetCursor(IHistoryCursor cur)
 {
     base.SetCursor(cur);
     userControlEngineering.SetCursor(cur);
     userControlSynthesis.SetCursor(cur);
 }
示例#7
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 public override void ChangeCursorType(IHistoryCursor thc)
 {
     uctg.OnTravelSelectionChanged -= CallBackDisplayWithCheck;
     uctg = thc;
     uctg.OnTravelSelectionChanged += CallBackDisplayWithCheck;
 }
示例#8
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 public override void Init()
 {
     ucursor_history = ucursor_inuse = uctg;
     //System.Diagnostics.Debug.WriteLine("Init Grid Use THC " + ucursor_inuse.GetHashCode());
 }
        }                                           // DO NOT USE DIRECTLY - USE CLOSEDOWN()

        // end calling order.

        public virtual void ChangeCursorType(IHistoryCursor thc)
        {
        }                                                                // implement if you call the uctg