示例#1
0
        /// <summary>
        /// Frees any resources associated with this object.
        /// </summary>
        /// <param name="disposing">
        /// True if managed objects as well as unmanaged should be disposed.
        /// </param>
        protected virtual void Dispose(bool disposing)
        {
            if (disposing)
            {
                // Free other state (managed objects).
            }

            // Free unmanaged objects.
            IntPtr handlePtr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(IntPtr)));

            Marshal.WriteIntPtr(handlePtr, this.Handle);
            hbFunctions.hb_close(handlePtr);
            Marshal.FreeHGlobal(handlePtr);

            this.disposed = true;
        }