public MesaWindowPos(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glWindowPos2dMESA", out WindowPos2d); resolver.LoadHandle("glWindowPos2dvMESA", out WindowPos2dv); resolver.LoadHandle("glWindowPos2fMESA", out WindowPos2f); resolver.LoadHandle("glWindowPos2fvMESA", out WindowPos2fv); resolver.LoadHandle("glWindowPos2iMESA", out WindowPos2i); resolver.LoadHandle("glWindowPos2ivMESA", out WindowPos2iv); resolver.LoadHandle("glWindowPos2sMESA", out WindowPos2s); resolver.LoadHandle("glWindowPos2svMESA", out WindowPos2sv); resolver.LoadHandle("glWindowPos3dMESA", out WindowPos3d); resolver.LoadHandle("glWindowPos3dvMESA", out WindowPos3dv); resolver.LoadHandle("glWindowPos3fMESA", out WindowPos3f); resolver.LoadHandle("glWindowPos3fvMESA", out WindowPos3fv); resolver.LoadHandle("glWindowPos3iMESA", out WindowPos3i); resolver.LoadHandle("glWindowPos3ivMESA", out WindowPos3iv); resolver.LoadHandle("glWindowPos3sMESA", out WindowPos3s); resolver.LoadHandle("glWindowPos3svMESA", out WindowPos3sv); resolver.LoadHandle("glWindowPos4dMESA", out WindowPos4d); resolver.LoadHandle("glWindowPos4dvMESA", out WindowPos4dv); resolver.LoadHandle("glWindowPos4fMESA", out WindowPos4f); resolver.LoadHandle("glWindowPos4fvMESA", out WindowPos4fv); resolver.LoadHandle("glWindowPos4iMESA", out WindowPos4i); resolver.LoadHandle("glWindowPos4ivMESA", out WindowPos4iv); resolver.LoadHandle("glWindowPos4sMESA", out WindowPos4s); resolver.LoadHandle("glWindowPos4svMESA", out WindowPos4sv); }
public Wgl(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("ChoosePixelFormat", out ChoosePixelFormat); resolver.LoadHandle("wglCopyContext", out CopyContext); resolver.LoadHandle("wglCreateContext", out CreateContext); resolver.LoadHandle("wglCreateLayerContext", out CreateLayerContext); resolver.LoadHandle("wglDeleteContext", out DeleteContext); resolver.LoadHandle("wglDescribeLayerPlane", out DescribeLayerPlane); resolver.LoadHandle("DescribePixelFormat", out DescribePixelFormat); resolver.LoadHandle("wglGetCurrentContext", out GetCurrentContext); resolver.LoadHandle("wglGetCurrentDC", out GetCurrentDC); resolver.LoadHandle("GetEnhMetaFilePixelFormat", out GetEnhMetaFilePixelFormat); resolver.LoadHandle("wglGetLayerPaletteEntries", out GetLayerPaletteEntries); resolver.LoadHandle("GetPixelFormat", out GetPixelFormat); resolver.LoadHandle("wglGetProcAddress", out GetProcAddress); resolver.LoadHandle("wglMakeCurrent", out MakeCurrent); resolver.LoadHandle("wglRealizeLayerPalette", out RealizeLayerPalette); resolver.LoadHandle("wglSetLayerPaletteEntries", out SetLayerPaletteEntries); resolver.LoadHandle("SetPixelFormat", out SetPixelFormat); resolver.LoadHandle("wglShareLists", out ShareLists); resolver.LoadHandle("SwapBuffers", out SwapBuffers); resolver.LoadHandle("wglSwapLayerBuffers", out SwapLayerBuffers); resolver.LoadHandle("wglUseFontBitmapsA", out UseFontBitmapsA); resolver.LoadHandle("wglUseFontBitmaps", out UseFontBitmaps); resolver.LoadHandle("wglUseFontBitmapsW", out UseFontBitmapsW); resolver.LoadHandle("wglUseFontOutlinesA", out UseFontOutlinesA); resolver.LoadHandle("wglUseFontOutlines", out UseFontOutlines); resolver.LoadHandle("wglUseFontOutlinesW", out UseFontOutlinesW); }
public SgisTextureColorMask(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glTextureColorMaskSGIS", out TextureColorMask); }
public SunMeshArray(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glDrawMeshArraysSUN", out DrawMeshArrays); }
public KhrBlendEquationAdvanced(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glBlendBarrierKHR", out BlendBarrier); }
public GremedyFrameTerminator(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glFrameTerminatorGREMEDY", out FrameTerminator); }
public OvrMultiview(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glFramebufferTextureMultiviewOVR", out FramebufferTextureMultiview); }
public GremedyStringMarker(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glStringMarkerGREMEDY", out StringMarker); }
public IngrBlendFuncSeparate(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glBlendFuncSeparateINGR", out BlendFuncSeparate); }
public ArbExtensionsString(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("wglGetExtensionsStringARB", out GetExtensionsString); }
public NvCopyImage(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("wglCopyImageSubDataNV", out CopyImageSubData); }
public _3dlStereoControl(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("wglSetStereoEmitterState3DL", out SetStereoEmitterState); }
public MesaResizeBuffers(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glResizeBuffersMESA", out ResizeBuffers); }
public SunxConstantData(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glFinishTextureSUNX", out FinishTexture); }
public NvDelayBeforeSwap(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("wglDelayBeforeSwapNV", out DelayBeforeSwap); }
public IbmStaticData(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glFlushStaticDataIBM", out FlushStaticData); }
public PgiMiscHints(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glHintPGI", out Hint); }
public _3dfxTbuffer(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glTbufferMask3DFX", out TbufferMask); }
public ArbCreateContext(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("wglCreateContextAttribsARB", out CreateContextAttribs); }
public IntelFramebufferCmaa(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glApplyFramebufferAttachmentCMAAINTEL", out ApplyFramebufferAttachmentCMAA); }
public SgisTextureFilter4(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glGetTexFilterFuncSGIS", out GetTexFilterFunc); resolver.LoadHandle("glTexFilterFuncSGIS", out TexFilterFunc); }
public SgisDetailTexture(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glDetailTexFuncSGIS", out DetailTexFunc); resolver.LoadHandle("glGetDetailTexFuncSGIS", out GetDetailTexFunc); }
public NvxConditionalRender(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glBeginConditionalRenderNVX", out BeginConditionalRenderNVX); resolver.LoadHandle("glEndConditionalRenderNVX", out EndConditionalRenderNVX); }
public ExtSwapControl(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("wglGetSwapIntervalEXT", out GetSwapInterval); resolver.LoadHandle("wglSwapIntervalEXT", out SwapInterval); }
public ArbMakeCurrentRead(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("wglGetCurrentReadDCARB", out GetCurrentReadDC); resolver.LoadHandle("wglMakeContextCurrentARB", out MakeContextCurrent); }
public I3dDigitalVideoControl(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("wglGetDigitalVideoParametersI3D", out GetDigitalVideoParameters); resolver.LoadHandle("wglSetDigitalVideoParametersI3D", out SetDigitalVideoParameters); }
public AppleFlushBufferRange(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glBufferParameteriAPPLE", out BufferParameteri); resolver.LoadHandle("glFlushMappedBufferRangeAPPLE", out FlushMappedBufferRange); }
public IbmMultimodeDrawArrays(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glMultiModeDrawArraysIBM", out MultiModeDrawArrays); resolver.LoadHandle("glMultiModeDrawElementsIBM", out MultiModeDrawElements); }
public AppleTextureRange(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glGetTexParameterPointervAPPLE", out GetTexParameterPointerv); resolver.LoadHandle("glTextureRangeAPPLE", out TextureRange); }
public SgisFogFunction(IHandleResolver resolver) { if (resolver == null) { throw new ArgumentNullException("resolver"); } resolver.LoadHandle("glFogFuncSGIS", out FogFunc); resolver.LoadHandle("glGetFogFuncSGIS", out GetFogFunc); }