public ActionManager(string fileOriginal, string fileProcessed, int memBufferSize, IGzipOperations operation) { this.fileOriginal = fileOriginal; this.fileProcessed = fileProcessed; this.memBufferSize = memBufferSize; totalChunksInFile = 0; currentAction = operation; }
/// <summary> /// Console starting point to compress or decompress file. /// Determines chunk size and memory buffer to limit RAM usage. /// </summary> /// <param name="args">Must comply GZipTest.exe compress/decompress [initial file name][restul file name]</param> /// <returns>Returns 0 if success or 1 if error happened</returns> static int Main(string[] args) { int chunkSize = 1024 * 1024; int memBufferSize = 3; // max chunks in memory buffer per each buffer if (ParameterValidator.Validate(args) == false) { return(1); } string fileToProcess = args[1]; string fileResult = args[2]; try { long length = new FileInfo(fileToProcess).Length; if (length == 0) { File.Create(fileResult); return(0); } if (length < chunkSize) // File is smaller than chunk size { chunkSize = (int)length; // file size would be used instead } IGzipOperations job = null; if (args[0] == "compress") { job = new Compressor(chunkSize); } else if (args[0] == "decompress") { job = new Decompressor(); } var actionManager = new ActionManager(fileToProcess, fileResult, memBufferSize, job); var threadWorker = new ThreadWorker(actionManager); threadWorker.StartThreads(); } catch (Exception ex) { Console.WriteLine("ERROR: " + ex.Message); return(1); } return(0); }