public IShader GetShader(IGuidManager guidManager) { return((IShader)guidManager.GetAssetFromGuid(ShaderReference)); }
public IShader GetShader(IGuidManager guidManager) { return (IShader)guidManager.GetAssetFromGuid(ShaderReference); }
public IModel GetModel(IGuidManager guidManager) { return((IModel)guidManager.GetAssetFromGuid(ModelReference)); }
public IModel GetModel(IGuidManager guidManager) { return (IModel)guidManager.GetAssetFromGuid(ModelReference); }