/// <summary> /// Removes all models that were previously registered. /// </summary> public void Clear() { if (guidContainer != null) { guidContainer.Clear(); } modelsByGuid.Clear(); }
/// <summary> /// Removes all nodes that were previously registered. /// </summary> public void Clear() { lock (lockObject) { guidContainer?.Clear(); nodesByGuid.Clear(); } }
/// <summary> /// Removes all models that were previously registered. /// </summary> public void Clear() { lock (lockObject) { if (guidContainer != null) { guidContainer.Clear(); } modelsByGuid.Clear(); } }