public void LauncherFinalize( IWindow window, IGraphicsDevice graphicsDevice, IAudioDevice audioDevice ) { if ( audioDevice != null ) audioDevice.Dispose (); graphicsDevice.Dispose (); window.Dispose (); }
public void LauncherFinalize( IWindow window, IGraphicsDevice graphicsDevice, IAudioDevice audioDevice ) { if ( updateThread != null ) updateThread.Abort (); updateThread = null; if ( audioDevice != null ) audioDevice.Dispose (); graphicsDevice.Dispose (); window.Dispose (); }
public virtual void Dispose() { _graphicsDevice?.Dispose(); }
public void Dispose() { _graphicsDevice.Dispose(); }