void GivenAValidGoWhichHasCreatedSomeWords() { var validationResult = new GoValidationResult() { IsValid = true }; goValidator.ValidateGo(game).Returns(validationResult); goWords = new List <GoWord>() { new GoWord() { Word = "GOOD" }, new GoWord() { Word = "BETTER" } }; goWordFinder.FindWords().Returns(goWords); }
private void FindGoWords() { goWords = goWordFinder.FindWords(); }