/// <summary> /// When overridden in the derived class, allows for additional processing before tasks are processed. /// </summary> protected override void PreProcess() { _currentTime = _getTime.GetTime(); }
/// <summary> /// Gets the current time in milliseconds. /// </summary> /// <returns>The current time in milliseconds.</returns> public TickCount GetTime() { return(_getTime.GetTime()); }
/// <summary> /// Gets the current time. /// </summary> /// <returns>Current time.</returns> public override TickCount GetTime() { return(_getTime.GetTime()); }