public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_CompletedBy = reader.ReadEntity <Mobile>(); goto case 0; } case 0: { m_Level = (int)reader.ReadInt(); m_Completed = reader.ReadBool(); m_Decoder = reader.ReadEntity <Mobile>(); m_Map = reader.ReadMap(); m_Location = reader.ReadPoint2D(); if (version == 0 && m_Completed) { m_CompletedBy = m_Decoder; } break; } } }
private void Deserialize(IGenericReader reader, int version) { Poster = reader.ReadEntity <Mobile>(); Subject = reader.ReadString(); Time = reader.ReadDateTime(); LastPostTime = reader.ReadDateTime(); reader.ReadBool(); // Has thread Thread = reader.ReadEntity <BulletinMessage>(); PostedName = reader.ReadString(); PostedBody = reader.ReadInt(); PostedHue = reader.ReadInt(); PostedEquip = new BulletinEquip[reader.ReadInt()]; for (var i = 0; i < PostedEquip.Length; ++i) { PostedEquip[i]._itemID = reader.ReadInt(); PostedEquip[i]._hue = reader.ReadInt(); } Lines = new string[reader.ReadInt()]; for (var i = 0; i < Lines.Length; ++i) { Lines[i] = reader.ReadString(); } // Moved validation/cleanup to the BB itself }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_NextMountAbility = reader.ReadDateTime(); goto case 0; } case 0: { m_Rider = reader.ReadEntity <Mobile>(); m_InternalItem = reader.ReadEntity <Item>(); if (m_InternalItem == null) { Delete(); } break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Item = reader.ReadEntity <InternalItem>(); m_Item2 = reader.ReadEntity <InternalItem2>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); Chyloth = reader.ReadEntity <Chyloth>(); Dragon = reader.ReadEntity <SkeletalDragon>(); Chyloth?.Delete(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_External = reader.ReadBool(); m_UpTele = reader.ReadEntity <SHTeleComponent>(); m_RightTele = reader.ReadEntity <SHTeleComponent>(); m_DownTele = reader.ReadEntity <SHTeleComponent>(); m_LeftTele = reader.ReadEntity <SHTeleComponent>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); switch (version) { case 1: case 0: { Poster = reader.ReadEntity <Mobile>(); Subject = reader.ReadString(); Time = reader.ReadDateTime(); LastPostTime = reader.ReadDateTime(); var hasThread = reader.ReadBool(); Thread = reader.ReadEntity <BulletinMessage>(); PostedName = reader.ReadString(); PostedBody = reader.ReadInt(); PostedHue = reader.ReadInt(); PostedEquip = new BulletinEquip[reader.ReadInt()]; for (var i = 0; i < PostedEquip.Length; ++i) { PostedEquip[i].itemID = reader.ReadInt(); PostedEquip[i].hue = reader.ReadInt(); } Lines = new string[reader.ReadInt()]; for (var i = 0; i < Lines.Length; ++i) { Lines[i] = reader.ReadString(); } if (hasThread && Thread == null) { Delete(); } if (version == 0) { ValidationQueue <BulletinMessage> .Add(this); } break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: { m_KeyValue = reader.ReadUInt(); m_Open = reader.ReadBool(); m_Locked = reader.ReadBool(); m_OpenedID = reader.ReadInt(); m_ClosedID = reader.ReadInt(); m_OpenedSound = reader.ReadInt(); m_ClosedSound = reader.ReadInt(); m_Offset = reader.ReadPoint3D(); m_Link = reader.ReadEntity <BaseDoor>(); m_Timer = new InternalTimer(this); if (m_Open) { m_Timer.Start(); } break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 0: { m_Focus = reader.ReadEntity <Mobile>(); if (m_Focus != null) { m_AttackTimer = new AttackTimer(this); m_AttackTimer.Start(); } else { m_IdleTimer = new IdleTimer(this); m_IdleTimer.Start(); } break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); switch (version) { case 0: { m_Harrower = reader.ReadEntity <Mobile>(); if (m_Harrower == null) { Delete(); } break; } } if (Light != LightType.Circle300) { Light = LightType.Circle300; } }
public VendorInventory(BaseHouse house, IGenericReader reader) { House = house; var version = reader.ReadEncodedInt(); Owner = reader.ReadEntity <Mobile>(); VendorName = reader.ReadString(); ShopName = reader.ReadString(); Items = reader.ReadEntityList <Item>(); Gold = reader.ReadInt(); ExpireTime = reader.ReadDeltaTime(); if (Items.Count == 0 && Gold == 0) { Timer.DelayCall(Delete); } else { var delay = ExpireTime - Core.Now; m_ExpireTimer = new ExpireTimer(this, delay > TimeSpan.Zero ? delay : TimeSpan.Zero); m_ExpireTimer.Start(); } }
private void Deserialize(IGenericReader reader, int version) { reader.ReadBool(); // Before Change Over _guildName = reader.ReadString(); _guildAbbrev = reader.ReadString(); _guild = reader.ReadEntity <Guild>(); }
public Orders(BaseFactionGuard guard, IGenericReader reader) { Guard = guard; var version = reader.ReadEncodedInt(); switch (version) { case 1: { Follow = reader.ReadEntity <Mobile>(); goto case 0; } case 0: { var count = reader.ReadEncodedInt(); m_Reactions = new List <Reaction>(count); for (var i = 0; i < count; ++i) { m_Reactions.Add(new Reaction(reader)); } Movement = (MovementType)reader.ReadEncodedInt(); break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: case 0: { m_Addon = reader.ReadEntity <BaseAddon>(); m_Offset = reader.ReadPoint3D(); m_Addon?.OnComponentLoaded(this); ApplyLightTo(this); break; } } if (version < 1 && Weight == 0) { Weight = -1; } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); switch (version) { case 1: { Level = (SecureLevel)reader.ReadInt(); goto case 0; } case 0: { Target = reader.ReadEntity <Item>(); if (version < 1) { Level = SecureLevel.Anyone; } break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); switch (version) { case 1: { m_Caster = reader.ReadEntity <Mobile>(); goto case 0; } case 0: { m_End = reader.ReadDeltaTime(); m_Timer = new InternalTimer(this, TimeSpan.Zero, true, true); m_Timer.Start(); break; } } }
protected void InternalDeserialize(IGenericReader reader, bool read) { base.Deserialize(reader); if (!read) { return; } int version = reader.ReadInt(); switch (version) { case 1: { m_Poisoner = reader.ReadEntity <Mobile>(); goto case 0; } case 0: { m_Poison = Poison.Deserialize(reader); m_Content = (BeverageType)reader.ReadInt(); m_Quantity = reader.ReadInt(); break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); switch (version) { case 0: { Boat = reader.ReadEntity <BaseBoat>(); Side = (PlankSide)reader.ReadInt(); Locked = reader.ReadBool(); KeyValue = reader.ReadUInt(); if (Boat == null) { Delete(); } break; } } if (IsOpen) { m_CloseTimer = new CloseTimer(this); m_CloseTimer.Start(); } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_House = reader.ReadEntity <BaseHouse>(); goto case 0; } case 0: { m_Description = reader.ReadString(); m_Marked = reader.ReadBool(); m_Target = reader.ReadPoint3D(); m_TargetMap = reader.ReadMap(); CalculateHue(); break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); switch (version) { case 0: { Owner = reader.ReadEntity <Mobile>(); Opened = reader.ReadBool(); if (Owner == null) { Delete(); } break; } } if (ItemID == 0xE41) { ItemID = 0xE7C; } }
public PlayerState(IGenericReader reader, Faction faction, List <PlayerState> owner) { Faction = faction; Owner = owner; var version = reader.ReadEncodedInt(); switch (version) { case 1: { IsActive = reader.ReadBool(); LastHonorTime = reader.ReadDateTime(); goto case 0; } case 0: { Mobile = reader.ReadEntity <Mobile>(); m_KillPoints = reader.ReadEncodedInt(); m_MerchantTitle = (MerchantTitle)reader.ReadEncodedInt(); Leaving = reader.ReadDateTime(); break; } } Attach(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); m_Controller = reader.ReadEntity <LeverPuzzleController>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 3: { TrappedBy = reader.ReadEntity <Mobile>(); goto case 2; } case 2: { TrapLevel = reader.ReadInt(); goto case 1; } case 1: { TrapStrength = reader.ReadInt(); goto case 0; } case 0: { TrapType = (TrapType)reader.ReadInt(); break; } } }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Item = reader.ReadEntity <DecorativeDAxeWest>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Item = reader.ReadEntity <AnkhNorth>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadEncodedInt(); m_Gland = reader.ReadEntity <Item>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); m_Item = reader.ReadEntity <DecorativeSwordNorth>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); m_Lantern = (Lantern)reader.ReadEntity <Item>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Teleporter = reader.ReadEntity <TimeoutTeleporter>(); }
public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_Item = reader.ReadEntity <LargeForgeEast>(); }