public StatusController( IBanFileMonitorsRepository banFileMonitorsRepository, IGameServerStatusRepository gameServerStatusRepository, ILogFileMonitorStateRepository logFileMonitorStateRepository) { _banFileMonitorsRepository = banFileMonitorsRepository ?? throw new ArgumentNullException(nameof(banFileMonitorsRepository)); _gameServerStatusRepository = gameServerStatusRepository ?? throw new ArgumentNullException(nameof(gameServerStatusRepository)); _logFileMonitorStateRepository = logFileMonitorStateRepository ?? throw new ArgumentNullException(nameof(logFileMonitorStateRepository)); }
public UpdateGameServerStatus( LegacyPortalContext legacyContext, IGameServerStatusRepository gameServerStatusRepository, IGameServerStatusStatsRepository gameServerStatusStatsRepository, IPlayerIngest playerIngest) { _legacyContext = legacyContext ?? throw new ArgumentNullException(nameof(legacyContext)); _gameServerStatusRepository = gameServerStatusRepository ?? throw new ArgumentNullException(nameof(gameServerStatusRepository)); _gameServerStatusStatsRepository = gameServerStatusStatsRepository ?? throw new ArgumentNullException(nameof(gameServerStatusStatsRepository)); _playerIngest = playerIngest ?? throw new ArgumentNullException(nameof(playerIngest)); }
public FuckYouCommandHandler( ILogger <FuckYouCommandHandler> logger, IGameServersRepository gameServersRepository, IGameServerStatusRepository gameServerStatusRepository, IRconClientFactory rconClientFactory) : base(new [] { "!fu" }) { _logger = logger ?? throw new ArgumentNullException(nameof(logger)); _gameServersRepository = gameServersRepository ?? throw new ArgumentNullException(nameof(gameServersRepository)); _gameServerStatusRepository = gameServerStatusRepository ?? throw new ArgumentNullException(nameof(gameServerStatusRepository)); _rconClientFactory = rconClientFactory ?? throw new ArgumentNullException(nameof(rconClientFactory)); }
public FtpFileMonitor( IFileMonitorsRepository fileMonitorsRepository, IGameServerStatusRepository gameServerStatusRepository, ILogFileMonitorStateRepository logFileMonitorStateRepository, IServiceProvider serviceProvider, IFtpHelper ftpHelper) { _fileMonitorsRepository = fileMonitorsRepository ?? throw new ArgumentNullException(nameof(fileMonitorsRepository)); _gameServerStatusRepository = gameServerStatusRepository ?? throw new ArgumentNullException(nameof(gameServerStatusRepository)); _logFileMonitorStateRepository = logFileMonitorStateRepository ?? throw new ArgumentNullException(nameof(logFileMonitorStateRepository)); _serviceProvider = serviceProvider ?? throw new ArgumentNullException(nameof(serviceProvider)); _ftpHelper = ftpHelper ?? throw new ArgumentNullException(nameof(ftpHelper)); }
public ServersController( IGameServersRepository gameServersRepository, IGameServerStatusRepository gameServerStatusRepository, IMapsRepository mapsRepository, IPlayerLocationsRepository playerLocationsRepository, IGameServerStatusStatsRepository gameServerStatusStatsRepository) { _gameServersRepository = gameServersRepository ?? throw new ArgumentNullException(nameof(gameServersRepository)); _gameServerStatusRepository = gameServerStatusRepository ?? throw new ArgumentNullException(nameof(gameServerStatusRepository)); _mapsRepository = mapsRepository ?? throw new ArgumentNullException(nameof(mapsRepository)); _playerLocationsRepository = playerLocationsRepository ?? throw new ArgumentNullException(nameof(playerLocationsRepository)); _gameServerStatusStatsRepository = gameServerStatusStatsRepository ?? throw new ArgumentNullException(nameof(gameServerStatusStatsRepository)); }
public ServerAdminController( IAuthorizationService authorizationService, IGameServersRepository gameServersRepository, IGameServerStatusRepository gameServerStatusRepository, IRconClientFactory rconClientFactory, IChatLogsRepository chatLogsRepository, IPlayersRepository playersRepository) { _authorizationService = authorizationService ?? throw new ArgumentNullException(nameof(authorizationService)); _gameServersRepository = gameServersRepository ?? throw new ArgumentNullException(nameof(gameServersRepository)); _gameServerStatusRepository = gameServerStatusRepository ?? throw new ArgumentNullException(nameof(gameServerStatusRepository)); _rconClientFactory = rconClientFactory ?? throw new ArgumentNullException(nameof(rconClientFactory)); _chatLogsRepository = chatLogsRepository ?? throw new ArgumentNullException(nameof(chatLogsRepository)); _playersRepository = playersRepository ?? throw new ArgumentNullException(nameof(playersRepository)); }
public MapPopularityCommandHandler( ILogger <MapPopularityCommandHandler> logger, IGameServersRepository gameServersRepository, IMapPopularityRepository mapPopularityRepository, IRconClientFactory rconClientFactory, IGameServerStatusRepository gameServerStatusRepository, IPlayersRepository playersRepository) : base(new[] { "!like", "!dislike" }) { _logger = logger ?? throw new ArgumentNullException(nameof(logger)); _gameServersRepository = gameServersRepository ?? throw new ArgumentNullException(nameof(gameServersRepository)); _mapPopularityRepository = mapPopularityRepository ?? throw new ArgumentNullException(nameof(mapPopularityRepository)); _rconClientFactory = rconClientFactory ?? throw new ArgumentNullException(nameof(rconClientFactory)); _gameServerStatusRepository = gameServerStatusRepository ?? throw new ArgumentNullException(nameof(gameServerStatusRepository)); _playersRepository = playersRepository ?? throw new ArgumentNullException(nameof(playersRepository)); }