示例#1
0
 private void OnPlay()
 {
     _mainUi.OnPlayButtonClick -= OnPlay;
     StartCoroutine(_gameSceneManager.ChangeSceneOn((int)GameScenes.RoundScene));
 }
示例#2
0
 private void OnBackButton()
 {
     StartCoroutine(_gameSceneManager.ChangeSceneOn((int)GameScenes.MenuScene));
 }