public PlayerController( IGameResultViewModelBuilder builder, IPlayerDetailsViewModelBuilder playerDetailsViewModelBuilder, IShowingXResultsMessageBuilder showingXResultsMessageBuilder, IPlayerSaver playerSaver, IPlayerRetriever playerRetriever, IPlayerInviter playerInviter, IPlayerEditViewModelBuilder playerEditViewModelBuilder, IPlayerSummaryBuilder playerSummaryBuilder, ITopPlayerViewModelBuilder topPlayerViewModelBuilder, INemesisHistoryRetriever nemesisHistoryRetriever, INemesisChangeViewModelBuilder nemesisChangeViewModelBuilder, IPlayerDeleter playerDeleter) { this.builder = builder; this.playerDetailsViewModelBuilder = playerDetailsViewModelBuilder; this.showingXResultsMessageBuilder = showingXResultsMessageBuilder; this.playerSaver = playerSaver; this.playerRetriever = playerRetriever; this.playerInviter = playerInviter; this.playerEditViewModelBuilder = playerEditViewModelBuilder; this.playerSummaryBuilder = playerSummaryBuilder; this.topPlayerViewModelBuilder = topPlayerViewModelBuilder; this.nemesisHistoryRetriever = nemesisHistoryRetriever; this.nemesisChangeViewModelBuilder = nemesisChangeViewModelBuilder; _playerDeleter = playerDeleter; }
public PlayerDetailsViewModelBuilder( IGameResultViewModelBuilder builder, IMinionViewModelBuilder minionViewModelBuilder, IMapperFactory mapperFactory) { _gameResultViewModelBuilder = builder; _minionViewModelBuilder = minionViewModelBuilder; _mapperFactory = mapperFactory; }
public PlayerDetailsViewModelBuilder( IGameResultViewModelBuilder builder, IMinionViewModelBuilder minionViewModelBuilder, ITransformer transformer) { _gameResultViewModelBuilder = builder; _minionViewModelBuilder = minionViewModelBuilder; _transformer = transformer; }
public PlayedGameDetailsViewModelBuilder(IGameResultViewModelBuilder playerGameResultBuilder) { playerResultBuilder = playerGameResultBuilder; }
private void SetItAllUp(WinnerTypes winnerType) { Stack <int> gameRankStack = new Stack <int>(); if (winnerType == WinnerTypes.PlayerWin) { gameRankStack.Push(1); gameRankStack.Push(2); gameRankStack.Push(3); } else if (winnerType == WinnerTypes.TeamLoss) { gameRankStack.Push(2); gameRankStack.Push(2); gameRankStack.Push(2); } else if (winnerType == WinnerTypes.TeamWin) { gameRankStack.Push(1); gameRankStack.Push(1); gameRankStack.Push(1); } this.gamingGroup = new GamingGroup { Id = this.gamingGroupId, Name = "gaming group name" }; this.playedGame = new PlayedGame { Id = 11111, GameDefinition = new GameDefinition(), GamingGroup = this.gamingGroup, GameDefinitionId = 2222, PlayerGameResults = new List <PlayerGameResult>(), GamingGroupId = this.gamingGroupId, Notes = "some notes" + Environment.NewLine + "some notes on a separate line" }; this.playedGame.PlayerGameResults.Add(new PlayerGameResult() { GameRank = gameRankStack.Pop(), NemeStatsPointsAwarded = 3, Id = 1, PlayedGameId = this.playedGame.Id, PlayerId = 1 }); this.playedGame.PlayerGameResults.Add(new PlayerGameResult() { GameRank = gameRankStack.Pop(), NemeStatsPointsAwarded = 2, Id = 2, PlayedGameId = this.playedGame.Id, PlayerId = 2 }); this.playedGame.PlayerGameResults.Add(new PlayerGameResult() { GameRank = gameRankStack.Pop(), NemeStatsPointsAwarded = 1, Id = 3, PlayedGameId = this.playedGame.Id, PlayerId = 3, PlayedGame = new PlayedGame() { GameDefinition = new GameDefinition() { Id = 135, Name = "Test game name" } } }); this.detailsBuilder = MockRepository.GenerateMock <IGameResultViewModelBuilder>(); this.builder = new PlayedGameDetailsViewModelBuilder(this.detailsBuilder); int totalPlayerGameResults = this.playedGame.PlayerGameResults.Count; for (int i = 0; i < totalPlayerGameResults; i++) { this.detailsBuilder.Expect( x => x.Build(this.playedGame.PlayerGameResults[i])) .Repeat .Once() .Return(new GameResultViewModel() { PlayerId = this.playedGame.PlayerGameResults[i].PlayerId }); } this.currentUser = new ApplicationUser() { CurrentGamingGroupId = this.gamingGroupId }; this.actualViewModel = this.builder.Build(this.playedGame, this.currentUser); }
public PlayerDetailsViewModelBuilder(IGameResultViewModelBuilder builder, IMinionViewModelBuilder minionViewModelBuilder) { gameResultViewModelBuilder = builder; this.minionViewModelBuilder = minionViewModelBuilder; }
public void TestFixtureSetUp() { AutomapperConfiguration.Configure(); minionViewModelBuilderMock = MockRepository.GenerateMock<IMinionViewModelBuilder>(); mapperFactory = MockRepository.GenerateStub<IMapperFactory>(); currentUser = new ApplicationUser() { CurrentGamingGroupId = gamingGroupId, Id = "application user id" }; var gameDefinition1 = new GameDefinition() { Name = "test game 1", Id = gameDefinitionIdThatIsChampionedByCurrentPlayer, }; gameDefinitionThatIsFormerlyChampionedByCurrentPlayer = new GameDefinition { Name = "formerly championed game", Id = gameDefinitionIdThatIsFormerlyChampionedByCurrentPlayer }; gameDefinitionThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer = new GameDefinition { Name = "currently and formerly championed game", Id = gameDefinitionIdThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer }; var playedGame1 = new PlayedGame() { Id = 1, GameDefinition = gameDefinition1 }; var playedGame2 = new PlayedGame() { Id = 2, GameDefinitionId = gameDefinitionIdThatIsFormerlyChampionedByCurrentPlayer }; var playerGameResults = new List<PlayerGameResult>() { new PlayerGameResult(){ PlayedGameId = 12, PlayedGame = playedGame1 }, new PlayerGameResult(){ PlayedGameId = 13, PlayedGame = playedGame2 } }; normalPlayer = new PlayerVersusPlayerStatistics { OpposingPlayerName = "Jim", OpposingPlayerId = 1, OpposingPlayerActive = false, NumberOfGamesWonVersusThisPlayer = 10, NumberOfGamesLostVersusThisPlayer = 10 }; playerWithNoGamesPlayed = new PlayerVersusPlayerStatistics { OpposingPlayerId = 2 }; minionPlayer = new PlayerVersusPlayerStatistics { OpposingPlayerName = "Minion Player", OpposingPlayerId = 5, NumberOfGamesWonVersusThisPlayer = 20, NumberOfGamesLostVersusThisPlayer = 0 }; nemesisPlayer = new PlayerVersusPlayerStatistics { OpposingPlayerName = "nemesis player", OpposingPlayerId = 3, NumberOfGamesWonVersusThisPlayer = 0, NumberOfGamesLostVersusThisPlayer = 100 }; previousNemesisPlayer = new PlayerVersusPlayerStatistics { OpposingPlayerName = "Previous Nemesis Player", OpposingPlayerId = 13, NumberOfGamesWonVersusThisPlayer = 0, NumberOfGamesLostVersusThisPlayer = 42 }; var nemesis = new Nemesis() { NemesisPlayerId = nemesisPlayer.OpposingPlayerId, NumberOfGamesLost = 3, LossPercentage = 75, NemesisPlayer = new Player() { Name = "Ace Nemesis", } }; var previousNemesis = new Nemesis() { NemesisPlayerId = previousNemesisPlayer.OpposingPlayerId, NumberOfGamesLost = 5, LossPercentage = 66, NemesisPlayer = new Player() { Name = "Bravo Nemesis", } }; playerDetails = new PlayerDetails() { Id = playerId, ApplicationUserId = currentUser.Id, Active = true, Name = "Skipper", LongestWinningStreak = 39, PlayerGameResults = playerGameResults, PlayerStats = new PlayerStatistics() { TotalGames = 5, NemePointsSummary = new NemePointsSummary(1, 3, 5), AveragePlayersPerGame = 3, TotalGamesLost = 1, TotalGamesWon = 4, WinPercentage = 20 }, CurrentNemesis = nemesis, PreviousNemesis = previousNemesis, Minions = new List<Player> { new Player { Id = minionPlayer.OpposingPlayerId } }, GamingGroupId = gamingGroupId, GamingGroupName = "gaming group name", PlayerVersusPlayersStatistics = new List<PlayerVersusPlayerStatistics> { normalPlayer, playerWithNoGamesPlayed, nemesisPlayer, previousNemesisPlayer, minionPlayer }, PlayerGameSummaries = new List<PlayerGameSummary> { new PlayerGameSummary { GameDefinitionId = gameDefinitionIdThatIsChampionedByCurrentPlayer }, new PlayerGameSummary { GameDefinitionId = gameDefinitionIdThatIsFormerlyChampionedByCurrentPlayer }, new PlayerGameSummary { GameDefinitionId = gameDefinitionIdThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer } }, NemePointsSummary = new NemePointsSummary(1, 3, 5) }; gameResultViewModelBuilder = MockRepository.GenerateMock<IGameResultViewModelBuilder>(); gameResultViewModelBuilder.Expect(build => build.Build(playerGameResults[0])) .Repeat .Once() .Return(new Models.PlayedGame.GameResultViewModel() { PlayedGameId = playerGameResults[0].PlayedGameId }); gameResultViewModelBuilder.Expect(build => build.Build(playerGameResults[1])) .Repeat .Once() .Return(new Models.PlayedGame.GameResultViewModel() { PlayedGameId = playerGameResults[1].PlayedGameId }); foreach (var player in playerDetails.Minions) { minionViewModelBuilderMock.Expect(mock => mock.Build(player)) .Return(new MinionViewModel() { MinionPlayerId = player.Id }); } var championedGames = new List<Champion> { new Champion { GameDefinition = gameDefinition1, GameDefinitionId = gameDefinitionIdThatIsChampionedByCurrentPlayer }, new Champion { GameDefinition = gameDefinitionThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer, GameDefinitionId = gameDefinitionIdThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer } }; playerDetails.ChampionedGames = championedGames; var formerChampionedGames = new List<GameDefinition> { gameDefinitionThatIsFormerlyChampionedByCurrentPlayer, gameDefinitionThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer }; playerDetails.FormerChampionedGames = formerChampionedGames; builder = new PlayerDetailsViewModelBuilder(gameResultViewModelBuilder, minionViewModelBuilderMock, mapperFactory); playerDetailsViewModel = builder.Build(playerDetails, twitterMinionBraggingUrl, currentUser); }
public void TestFixtureSetUp() { AutomapperConfiguration.Configure(); minionViewModelBuilderMock = MockRepository.GenerateMock <IMinionViewModelBuilder>(); currentUser = new ApplicationUser() { CurrentGamingGroupId = gamingGroupId, Id = "application user id" }; var gameDefinition1 = new GameDefinition() { Name = "test game 1", Id = gameDefinitionIdThatIsChampionedByCurrentPlayer, }; gameDefinitionThatIsFormerlyChampionedByCurrentPlayer = new GameDefinition { Name = "formerly championed game", Id = gameDefinitionIdThatIsFormerlyChampionedByCurrentPlayer }; gameDefinitionThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer = new GameDefinition { Name = "currently and formerly championed game", Id = gameDefinitionIdThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer }; var playedGame1 = new PlayedGame() { Id = 1, GameDefinition = gameDefinition1 }; var playedGame2 = new PlayedGame() { Id = 2, GameDefinitionId = gameDefinitionIdThatIsFormerlyChampionedByCurrentPlayer }; var playerGameResults = new List <PlayerGameResult>() { new PlayerGameResult() { PlayedGameId = 12, PlayedGame = playedGame1 }, new PlayerGameResult() { PlayedGameId = 13, PlayedGame = playedGame2 } }; normalPlayer = new PlayerVersusPlayerStatistics { OpposingPlayerName = "Jim", OpposingPlayerId = 1, NumberOfGamesWonVersusThisPlayer = 10, NumberOfGamesLostVersusThisPlayer = 10 }; playerWithNoGamesPlayed = new PlayerVersusPlayerStatistics { OpposingPlayerId = 2 }; minionPlayer = new PlayerVersusPlayerStatistics { OpposingPlayerName = "Minion Player", OpposingPlayerId = 5, NumberOfGamesWonVersusThisPlayer = 20, NumberOfGamesLostVersusThisPlayer = 0 }; nemesisPlayer = new PlayerVersusPlayerStatistics { OpposingPlayerName = "nemesis player", OpposingPlayerId = 3, NumberOfGamesWonVersusThisPlayer = 0, NumberOfGamesLostVersusThisPlayer = 100 }; var nemesis = new Nemesis() { NemesisPlayerId = nemesisPlayer.OpposingPlayerId, NumberOfGamesLost = 3, LossPercentage = 75, NemesisPlayer = new Player() { Name = "Ace Nemesis", } }; playerDetails = new PlayerDetails() { Id = playerId, ApplicationUserId = currentUser.Id, Active = true, Name = "Skipper", LongestWinningStreak = 39, PlayerGameResults = playerGameResults, PlayerStats = new PlayerStatistics() { TotalGames = 5, TotalPoints = 150, AveragePlayersPerGame = 3, TotalGamesLost = 1, TotalGamesWon = 4, WinPercentage = 20 }, CurrentNemesis = nemesis, Minions = new List <Player> { new Player { Id = minionPlayer.OpposingPlayerId } }, GamingGroupId = gamingGroupId, GamingGroupName = "gaming group name", PlayerVersusPlayersStatistics = new List <PlayerVersusPlayerStatistics> { normalPlayer, playerWithNoGamesPlayed, nemesisPlayer, minionPlayer }, PlayerGameSummaries = new List <PlayerGameSummary> { new PlayerGameSummary { GameDefinitionId = gameDefinitionIdThatIsChampionedByCurrentPlayer }, new PlayerGameSummary { GameDefinitionId = gameDefinitionIdThatIsFormerlyChampionedByCurrentPlayer }, new PlayerGameSummary { GameDefinitionId = gameDefinitionIdThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer } } }; gameResultViewModelBuilder = MockRepository.GenerateMock <IGameResultViewModelBuilder>(); gameResultViewModelBuilder.Expect(build => build.Build(playerGameResults[0])) .Repeat .Once() .Return(new Models.PlayedGame.GameResultViewModel() { PlayedGameId = playerGameResults[0].PlayedGameId }); gameResultViewModelBuilder.Expect(build => build.Build(playerGameResults[1])) .Repeat .Once() .Return(new Models.PlayedGame.GameResultViewModel() { PlayedGameId = playerGameResults[1].PlayedGameId }); foreach (var player in playerDetails.Minions) { minionViewModelBuilderMock.Expect(mock => mock.Build(player)) .Return(new MinionViewModel() { MinionPlayerId = player.Id }); } var championedGames = new List <Champion> { new Champion { GameDefinition = gameDefinition1, GameDefinitionId = gameDefinitionIdThatIsChampionedByCurrentPlayer }, new Champion { GameDefinition = gameDefinitionThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer, GameDefinitionId = gameDefinitionIdThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer } }; playerDetails.ChampionedGames = championedGames; var formerChampionedGames = new List <GameDefinition> { gameDefinitionThatIsFormerlyChampionedByCurrentPlayer, gameDefinitionThatIsBothCurrentlyAndFormerlyChampionedByCurrentPlayer }; playerDetails.FormerChampionedGames = formerChampionedGames; builder = new PlayerDetailsViewModelBuilder(gameResultViewModelBuilder, minionViewModelBuilderMock); playerDetailsViewModel = builder.Build(playerDetails, twitterMinionBraggingUrl, currentUser); }
private void SetItAllUp(WinnerTypes winnerType) { Stack<int> gameRankStack = new Stack<int>(); if (winnerType == WinnerTypes.PlayerWin) { gameRankStack.Push(1); gameRankStack.Push(2); gameRankStack.Push(3); }else if (winnerType == WinnerTypes.TeamLoss) { gameRankStack.Push(2); gameRankStack.Push(2); gameRankStack.Push(2); }else if (winnerType == WinnerTypes.TeamWin) { gameRankStack.Push(1); gameRankStack.Push(1); gameRankStack.Push(1); } _gamingGroup = new GamingGroup { Id = _gamingGroupId, Name = "gaming group name" }; _playedGame = new PlayedGame { Id = 11111, GameDefinition = new GameDefinition(), GamingGroup = _gamingGroup, GameDefinitionId = 2222, PlayerGameResults = new List<PlayerGameResult>(), GamingGroupId = _gamingGroupId, Notes = "some notes" + Environment.NewLine + "some notes on a separate line", WinnerType = winnerType }; _playedGame.PlayerGameResults.Add(new PlayerGameResult() { GameRank = gameRankStack.Pop(), NemeStatsPointsAwarded = 3, Id = 1, PlayedGameId = _playedGame.Id, PlayerId = 1 }); _playedGame.PlayerGameResults.Add(new PlayerGameResult() { GameRank = gameRankStack.Pop(), NemeStatsPointsAwarded = 2, Id = 2, PlayedGameId = _playedGame.Id, PlayerId = 2 }); _playedGame.PlayerGameResults.Add(new PlayerGameResult() { GameRank = gameRankStack.Pop(), NemeStatsPointsAwarded = 1, Id = 3, PlayedGameId = _playedGame.Id, PlayerId = 3, PlayedGame = new PlayedGame() { GameDefinition = new GameDefinition() { Id = 135, Name = "Test game name" } } }); _detailsBuilder = MockRepository.GenerateMock<IGameResultViewModelBuilder>(); _builder = new PlayedGameDetailsViewModelBuilder(_detailsBuilder); int totalPlayerGameResults = _playedGame.PlayerGameResults.Count; for (int i = 0; i < totalPlayerGameResults; i++) { _detailsBuilder.Expect( x => x.Build(_playedGame.PlayerGameResults[i])) .Repeat .Once() .Return(new GameResultViewModel() { PlayerId = _playedGame.PlayerGameResults[i].PlayerId }); } _currentUser = new ApplicationUser() { CurrentGamingGroupId = _gamingGroupId }; _actualViewModel = _builder.Build(_playedGame, _currentUser, false); }